International Research Journal of Engineering and Technology (IRJET)
e-ISSN: 2395 -0056
Volume: 04 Issue: 05 | May -2017
p-ISSN: 2395-0072
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Review Paper on “Sixth Sense Technology” Mohana Iyer1, Zalak Vyas2, Seema Mahajan3 1Student,
Computer Engineering Department, Indus University, Ahmedabad, India Professor, Computer Engineering Department, Indus University, Ahmedabad, India 3Head of Department, Computer Engineering Department, Indus University, Ahmedabad, India ---------------------------------------------------------------------***--------------------------------------------------------------------2Assistant
Abstract - The Sixth Sense also known as ‘A Clairvoyance
coloured tapes to get the gestures recognized, are connected together through Bluetooth or Wi-Fi with each other. The technology is mainly based on hand pattern recognition, image capturing, processing and manipulation, etc. The software of the technology uses the captured video stream, which is captured by the camera, and also tracks the location of the tips of the colored markers rolled on fingers to recognize the gestures by using computer vision techniques. This paper makes us cognizant how the sixth sense technology provides an integration of the digital world with the real world by vanquishing the five natural senses.
(Extrasensory) Perception’ has emerged as ‘The Sixth Sense Technology’ in the past few years. Human beings have evolved over millions of years to sense the world that exists around us with the help of our five natural senses which is used to perceive the information whenever we come across a thing, a person or a place. That information helps us to make judgments and instigate the appropriate action which is required to be taken. This paper focuses on a wearable gestural interface (a device) consisting the idea of the same above mentioned Sixth Sense Technology that links the informational and data-oriented knowledge not cognoscible naturally by the five senses from the physical world around us, with the digital information and allows us to use our natural hand gestures to communicate with the digital information, comprising of various applications along with different kinds of components, making the information available on our finger-tips at lightning speed.
2. HISTORY OF SIXTH SENSE TECHNOLOGY Idea behind this marvellous technology was started late in 1990’s by Steve Mann at MIT who actually proposed first wearable computer. Initially it was proposed as a head worn projector and camera back in 1994, thereafter he developed it and proposed it as a neck worn projector and camera in 1998. It was further developed and prototyped by Pranav Mistry, a PhD student in the Fluid Interfaces Group at MIT lab a as part of his research curriculum. But, we can still consider Steve Mann as the “father of emergence Sixth Sense” technology. The first archetype of the sixth sense developed by Pranav Mistry was very much bigger and was not a functional model so they came out with a modified neck worn type device which was like a pendant.
Key Words: Sixth Sense Technology, Gestural Wearable Device, Sixth Sense Glass, the Leap, Kinect, Laser 3D Projector
1. INTRODUCTION “Sixth Sense Technology”, it is the newest jargon that has proclaimed its presence in the technical arena. This technology which has emerged has its relation to the power of these six senses. Our ordinary computers will soon be able to sense different feelings accumulated in the surroundings. It frees information from its confines by seamlessly integrating it with reality, and thus making the entire world your computer.
The first article by Arjun KR says that they started working with a big projector mounted on a helmet but that proved cumbersome if someone was projecting data onto a wall and then turned to speak with a friend then data will project on friend’s face thus he switched up with a smaller projector and created the pendant prototype to be worn around the neck. The archetype was built from an ordinary webcam and a battery-powered 3M projector, with an attached mirror and all connected to an internet-enabled mobile phone here. He says that the movies “Robocop” and “Minority Report” gave him the inspiration to create his view of a world where computers and other digital devices enhance people’s enjoyment of the physical world and not dominated by computers, digital information and human robots.
It’s a wearable gestural device that can turn any surface into a touch screen for computing, controlled by simple hand gestures. The device, consisting of components like LED projector, cell phone, camera, mirror and some different
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