For the past decade, there has been a surge of interest in self-driving vehicles. This is because of leaps in the field of
deep learning especially Artificial Neural Networks which are trained to perform tasks that regularly require human
intervention. Genetic algorithms (GA) apply models to identify patterns and features in the environment making them desirous
in cases of uncertainty. In this project we have trained an evolving Neural network by using Genetic Algorithms in Unity Game
Engine using the ML-agents provided by them.