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Latest draft of road to silicon beach (1)

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DRAFT CONCEPT ONLY THE ROAD TO SILICON BEACH :

Presented by: Kevin Clark


"Given that Los Angeles is arguably the most diverse County in the country, as well as the creative capital of the nation, the Los Angeles County Arts Commission should play a leadership role in implementing model programs and leading discussions about how to ensure that arts organizations appropriately reflect the diversity of our communities...�

—Resolution by Supervisors Hilda L. Solis and Mark Ridley Thomas November 10, 2015


CEEI Proposal Summary Students 16-26 from the California Equity Inclusion Initiative (CEII) in Los Angeles County under-resourced K-16, digital media students will filmed (using standard film equipment and practices) events such as the Creating Reality Hackathon (CRH) which was held March 12-15, USC, and the AT&T VR 360 workshops at AT&T El Segundo Campus. These students may not normally quality as participants. The CRH & AT&T Workshops gave give them a role and purpose throughout the 4 day experience. They were able to observe (while filming) the process of creating a VR Project from beginning to end. This exposed them to the way in which VR projects are developed and completed. By filming the event and creating a summary, they will be required to digest and understand what they saw which will prepare them for their future VR classes in the STEAM Summer Bridge Program.


Background •  The CEII recognizes that there is a need for job ready employees in this quickly changing and evolving world of tech. They have allocated additional funding to 16 -26 year olds from under-resourced communities respond to this need. •  Some of this funding can be used to cover the costs associated with student participation. •  Event like the CRH provides an exceptional opportunity for those aforementioned students to practice their skills in 2-D while learning to tell the story about VR design and project development. By documenting and completing a summary of the events, they will need to understand what was going on well enough to tell the story. •  This will get them help to prepare for future VR classes or help them understand and apply what they have already learned. Basically this will ramp up and amp them up for future progress.


STEAMS Academy provides the CEEI •  Hart Beat Certification © •  Pre-Apprenticeship 101 •  Research & Development Project Based Learning •  Evaluative and summary reporting and research . We provide access to influencers, stakeholders, mentorship best practices and many resources and connections that schools need to fully fund and sustain STEAM curriculum to workforce placement for under-resourced communities.

CEEI will be the beneficiary of this STEAMS Academy pilot program and will receive the following benefits: 1.

A STEAM Track that exposes K-16 students to case-managed and implemented projects that inspire, encourage and connect youth to pursue STEAM educational career tracks (Summer 2018)

2.  An experience that will be available to all CTE students, as well as select students from like-minded-spirited academies and work-force-readiness programs. 1.

Media created by students that documents the activities and results of STEM research and development www.brownbagtv.org

STEAM Training will accelerate and connect career strategies by providing a source of interaction and information to improve engagement and increase their involvement in these areas. The program will lead to the creation of media for the students by the students that will influence their peers towards STEAM educational pursuits. This media will highlight the story telling skills of the media students while it will provide documentation of the experience for the science students.


CEEI STEAMS Summer Bridge Academy The STEAMS (Science Technology Engineering Arts Math Stewardship) Summer Bridge Academy at Hart Beat Studios is an intensive six-week program designed to assist students get a head start in their high school academic pursuit and ease their transition from high school to Community College and beyond. The program targets high school students who may be interested in careers within the fields of science, technology, engineering, arts and mathematics. DETAILS: The Summer Bridge program this year will run for 6 consecutive weeks during the summer break which starts July 2018. Classes will meet for 1.5 hours daily for the duration of the program. (Note that the exact dates and amount of time need to be confirmed.) The program will cover two subject area: Coding and Digital Media production. For middle school students, participation will be a learning opportunity in the specific subject area. For high school and community college students, participation will be a leadership/mentorship opportunity. Middle school students enroll in a 9th grade level course conducted by an instructor Terrence Coles. They will participate in all aspects of the program, which include orientation, coursework, advisement, workshops, in a simulated USC ICT STEAM Project which will provide the content and the coursework that will be completed by a collaborative team comprised of 10-20 school media students LACCD students in both the science and media programs will enroll in a course and will act as mentors to the high school students. .


CEEI STEAMS Summer Bridge Academy

â€˘â€ˆ Benefits of Participation: Middle school students will: - receive high school credit for their work. - establish ties with high schools who can act as mentors to them when they enter high school. - be exposed to various careers within the fields of science, medicine, the environment, engineering, technology, arts and mathematics. - experience a highly supportive learning environment with positive role models. High school students will: - gain experience as a mentor to younger students. - learn how to manage situations and direct people. - receive credit for their work as a subject matter leader


CEEI STEAMS Summer Bridge Academy Mentorship & Projected Outcomes The Summer Bridge Academy is comprised of a consortium of media, technologist mentors and students of color and girls connected through common Diversity and Inclusion initiatives in the digital media-technology career workforce. The Summer Bridge Academy seeks to engage middle/high schools, community college and university students to compete for slots in developing Intellectual Property as research material for social impact, and to develop their potential as future leaders and game changers in their respective communities. Dakar will create the initial applicant pool by inviting a number of students from top STEAM boot camps and classrooms in Southern California to students on the fringe of the juvenile justice system to collaborate on project based learning modules donated from Silicon Valley companies such as, Intel, Apple, and Cisco.


Mentorship & Projected Outcomes

•  The charter student members will be celebrated and exposed to leaders in tech entertainment (startups) as well as exposed to group and electronic mentorship and immersive training to develop them as ambassadors of the Academy. Research Student will demonstrate STEAM potential through depth of research and analysis, which is critical to conducting basic or fundamental research. •  Stewardship Students will demonstrate STEAM potential through their passion to make a difference, most notably by seeking solutions to real-world problems in their underserved communities. Innovation Students will demonstrate STEAM potential by applying their problem solving aptitude of an STEAM

.

Academy member through innovative design and creativity


CEEI STEAMS Summer Bridge Academy

General Concept: Two Programs running concurrently centered around researching a common problem and creating solutions and developing prototypes for further development

High School

(hands on training)

STEM Program

STEM students will be taped and documented by the media students.

All students who have participated in CEEI CAREER PATHWAYS PROGRAM will be eligible to serve as mentors

ARTS Program

CEEI Students who are in the television production program may be eligible to serve as mentors for all-feeder students


STEAMS Summer Bridge Academy Pilot for Los Angeles County •  A 6 week project to be held from June 2018 and August 2018 •  ROI to be measured by survey before – after •  Estimated number of students 30 •  Build on the strength of awareness and knowledge of USC ICT Research •  Separate program. •  Primary Goal: Build science skills and a greater understanding of Silicon Beach economy, and emerging career pathways. CEII •  Estimated number of students 30 •  ROI to be measured by September 2018

Additional Benefit: Interaction with high school students may comfort anxious middle school students as they prepare for high school. Mentor relationship establishes a bridge for these students.

•  Build on knowledge of Research @ USC ICT, and publish stories. •  Goal: Teach mentorship and leadership skills, writingblogging, editing, • Social media management, interviewing skills, after-actionreview skills.


STEAMS Summer Bridge Academy Pilot for Los Angeles County BONUS!

CTE Media Project Feeder for 4-year university

Including the media students provides a huge bonus. They will:

•  A 6 week project to be held from July 2018 to August 2018 •  ROI to be measured by test before – after •  Estimated number of students 30

•  document the work that the STEM students are doing so these students will have a record to show to prospective colleges and employers.

•  Primary Goal: Introduce interested students to TV production (filming, editing, etc.)

•  create material that can be used to showcase program and, in the process, showcase their own work, such as Intel Futures Challenge.

CEIIMedia Project Mentors •  High School students Strong Workforce School’s Media Program •  Estimated number of students 30 •  ROI to be measured by AT&T Creathon video project produced Additional Benefit: Interaction with high school students may comfort anxious middle school students as they prepare for high school. Mentor relationship establishes a bridge for these students.

•  Build on knowledge of STEAM Research, such ICT Project. •  Goal: Create content, for self-publishing, distribution, monetization


Highlights •

Supports STEAM on multiple levels.

Targets high school students and gives them hands on experimental experience that are environmentally based.

High school students get resume building, job preparing leadership and mentoring experience while engaging in STEAM curriculum.

All students learn about research & development factories such as: USC ICT, UCLA-(MEMES), and CAL-TECH, while the science-coding students conduct research and develop products, such as: autonomous robots, apps, etc.

A Who’s Who list of business professionals who provide instruction, worked-based learning, job shadowing, and creative hacks during the 6 week track


STEAMS Summer Bridge Academy Sample Project 6-Week


CEEI STEAMS Summer Bridge Academy CONTACT


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Latest draft of road to silicon beach (1) by kevin clark - Issuu