BACHELOR OF ARTS
GAME DESIGN
The Bachelor of Arts in Game Design establishes principles of game design and development throughout a hands-on, practical, collaborative program. Students are introduced to both theoretical design concepts and technical skills including logic, balance, storytelling, programming, level design and quality assurance. Students will game skills in various game design techniques and technologies, including game engines and project management through many practical project courses, which culminate in a two-semester capstone project comprised of interdisciplinary student teams. The program offers a robust education in game design, collaboration and project skills, with a range of elective options to further develop skills in programming, game writing, marketing, user experience, art or audio. PROJECT-BASED LEARNING USV focuses on Project-Based Learning — a teaching method by which students gain knowledge and skills by investigating and responding to authentic, engaging, and complex challenges. As a result, you’ll not only develop technical knowledge and skills, but you’ll develop critical thinking, collaboration, creativity, and communication
2023
skills. These unique projects are an integral part of USV’s curriculum:
Interactive Design
Game 3D Assest Creation
Capstone Project B
Introduction to the fundamentals of interactive design through lectures and the building of analog games in a collaborative project-based environment. Topics covered include the history of computer games, writing rules, play balance, statistics and probabilities, layout and level design, psychology and replayability, atmosphere, design documents, and multiplayer issues.
Students learn the technical and creative skills involved in creating high-quality 3D art assets for video games on various platforms. Students develop in-game assets from concept to model and texture with an emphasis on the production pipeline and delivery to current game engines.
A multidisciplinary team is guided through the second half of a typical video game development production lifecycle. The focus is on working as an effective and efficient development team to produce a capstone game project on schedule. Skillsets are tested and knowledge is directly applied. Team members assume roles similar to those in the video game industry and will have opportunities to work and network with industry professionals.
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