Portfolio_xin wang_ucl

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Quantum Echo

Form of Output: Installation. Materials: Sand, Steel, Sensors, Wood, Acrylic, Hemp Rope, Iron Sheets Technology: Arduino, 3D

This project observes and modells the characteristics of algorithmic noise diffusion and looping, satirising the huge impact behind invisible alignments by simulating the chain reaction of data generated by virtual signals/deviations/low-pixel images through noise generation.

It also constructs a cyclic modelling generation process through sound perception and analogises this process with the combination of public and media.This process is analogous to the uncontrollable chain reaction generated by the combination of the public and the media. Investigating the process of its explosion in data size draws attention to the importance of identifying the proliferation of disinformation on the Internet and reflecting on the manipulation of public opinion.

https://vimeo.com/1044867579

Inspiration

Investigating the phenomenon of ‘the economic effect of Internet modelling’

The phenomenon of "stretching rice cake" livestreaming refers to a scenario in online broadcasting where hosts attract and maintain viewer attention through prolonged, high-intensity interactions and performances. Influenced by the promotion of tools used for stretching rice cakes, viewers become new hosts themselves, creating a self-replicating, cyclically expanding livestreaming ecosystem.

1. Features of "Laniangao" Streaming

Research

The Economy of Live-streaming and the filter bubble caused by algorithm

2.1

Interview-Exploring the causes of algorithmic bubbles and the consequences for camgirls

Most of the camgirls are mothers, jittery bloggers or selfemployed entrepreneurs, and the time of the live streaming is relatively random. Most of the viewers are attracted by their revenues, so as to buy props to become a new camgirl. They use the same words to induce the audience to join the job, so that the cycle to play the masses to expand the promotion space.

Cyclicality : The phenomenon of rice cake stretching livestreams perpetuates itself through a cycle where viewers transform into new streamers, creating a self-sustaining ecosystem.

Mass Participation : A large number of ordinary viewers participate, transitioning from spectators to propagators, driving the widespread diffusion of the phenomenon.

Unconscious Behavior : Audiences are often captivated by the entertainment and interactivity, unaware that they are being drawn into a commercialized chain of dissemination.

issues of mukbang streaming:

1.content homogenization

2.uneven quality

3.cultural superficiality

An ideology that is implanted in viewers when they are unconscious, which leads to the creation of this ideology and culture on the internet. Allowing some thoughtless, ideologised individuals to passively accept this ideology in no reasons.

2.2 Experiences-Observing algorithmic bubbles in the form of ‘participatory culture’.

Propaganda in Streaming algorithmic vulnerability sensory stimulus

A novel live streaming scenario that stretches the dwell time of incoming traffic, which triggers tiktok's recommendation mechanism. Dwell is one of the core indicators for the tiktok algorithm to determine whether a live stream is of high quality or not

I used clay as a material to create the shape of a pot, and clay sticks of various colours to simulate rice cakes. I observed the algorithmic foam in the form of ‘participatory culture’. I created my own tiktok account and became a tiktoker. by doing the same as other camgirls, I conducted first-hand research to verify the economic effects of this live stream and get sample to analysis.

Through this audio-visual medium, the public will want to see some of this earthy, low-quality stuff for a relaxing time when they've been seeing highstimulation stuff for a long time in the outside world or offline.

Data Analysis

Derive the significant economic impact of MEMEs and disinformation, as well as their unconscious presence.

Visual Experiment

Meme, Unconscious audio-visual habits and the offsprings - Noise in Algorithm

3.1 Mindmap-Diffusion of noise in Algorithm caused by unconscious behaviour

Unconscious Design: User Experience ; Even though sound is a product of ourselves, it is also a product of our surrounding environment. ; environmental noise can have a negative impact on the users of buildings.

From a historical perspective, noise has taken many forms - disrupting established rules, order, discourse, habits, expectations, aesthetics, and morals.

3.2 Experiment1: Dogecoin as a sample of Noise

Using Dogecoin as example, examined how meme images generate unpredictable economic effects through algorithmic noise in the NFT industry?

Data Tracking and Simulation in 3Dmax

3.3 Experiment2- generating physical noise from virtual images

To further refine the dogcoin data and attempt to device the conceptual representation of modal + algorithmic noise; to observe how the crowd specifically contributes to the process of modal generation and the economic dissemination of modals, and how the benefits of dissemination are unconsciously amplified

Arduino+Physical Interactive

A simulation of the process generating noise value from a virtual image is simulated by involving the viewer in a dogcoin transaction using a number of unconscious behaviours and valuing the transformed dogcoin image.

Results of the experiment:

Dynamise motion through TD and observe the effect of scale change

1. Algorithmic noise has a strong media adaptability, and digital media unconsciously facilitates the superimposition of noise effects by the crowd; 2. I started to focus on the sound effect itself as design of my visual works, and try to find a suitable ‘algorithmic noise’ expressive visual language.

Installation Design

Section1: the foam of Meme ecosystem Motion in Touchdesigner

Patterns are formed by means of human gestural interaction with the sandbox and enable the viewer to overlay drawings after the previous participant's creation, thus mimicking the characteristics of modal images Rapid production, repetitive editing, no copyright, low pixelation; the patterns are converted into augmentedreality NFT images via TD, satirising their rapid economisation.

Section2: Visual Discipline to Algorithmic Noise

Arduino for sound design

A photosensitive sensor is hidden under the patterned sandbox, and the change in noise is controlled by the photosensitive sensor sending out a signal and thus controlling the change in the height of the patch above the Theremin. This section imitates the generation of algorithmic noise.

Section 3: The cyclical impact of algorithmic noise on the meme ecosystem kinetic sculpture

The signal from the noise controls the movement of several mechanical servos on the sandbox via sound sensors, allowing the next audience member to participate in the process of generating a new modal by receiving simultaneous interventions from the servos during the creation process; this process is used to simulate the cyclical impact of algorithmic noise on the modal economy chain.

Coding and Interactive Design

Control the sand printer to keep drawing various memes

Sound affects the pump (sand printer) turning on to disturb the printing

The sensor under recognises the printing and converts it into data.

Photosensitive Sensor
Theremin System
Control Board

Outcome

The sandbox experiment of algorithmic noise observes and simulates the characteristics of algorithmic noise generation, influence, diffusion and circularity, and satirises the invisible and huge influence of algorithmic noise by simulating the physical phenomena such as huge noise and pattern generation produced by virtual data signals/deviations/low-pixel images in the entity, and constructs the circularity modelling generation process by sound sensing, and analogises the combination of this process with the public and the media. The process is analogous to the uncontrollable chain reaction generated by this process in combination with the public and the media, and the process of its data scale explosion is studied to remind people of the awareness of the discernment of the phenomenon of the proliferation of false information on the Internet.

Algomoss Ne xus

Techno ogy:touchdes gner的stream diffus

Techno ogy: TouchDesigner s stream diffusion generat on technology / Arduino

Work Introduct on:

The process of A generat on invo ves creating a database about seaweed (inc uding types of seaweed, shooting times, and locat ons from var ous websites such as Google and Twitter). The information from t his database s t hen used as keywords input nto Stable Diffusion (SD) to generate seaweed mages. This represents a fusion of t he d g tal and t he rea . In a semi c osed oop, t he heat generated by a gor t hms ser ves as t he dr v ng force for t he seaweed s l ving environment, whi e t he resource consumption produced by t he algorit hms supp ies t he sur v va of p ants n t he physical world. The system exp ores t he ineffic ency and hedging re ationship wit hin feedback mechan sms. When t he heat becomes excess ve, a water pump act vates to draw water lowering t he CPU temperature and reduc ng t he hum d ty in t he seaweed environment. This tr ggers a m st generator to prov de humid ty, wit h excess water suppl ed to seaweed spec es t hat t hrive n water immersion. Throughout t his process, t he work reflects on t he significance of databases obta ned t hrough web crawl ng and ChatGPT, quest oning t he mean ng of ar tificia intel igence. For nstance, from an ar tist c perspect ve, can A replace humans? Is t he effectiveness of A necessar y? The work delves nto t he endless loop between ar t f cial inte l gence and t he phys ca world, ponder ng t he implicat ons of t his cycl ca relationship

AI Driven BioFeed back Synthesis

1.

How intelligent systems work on nature

Research Insight Computer Vision in AI

How

interacts with nature

A cybernetic

Research Biological Symbols Moss

Why moss?

The evolution and migration of moss

Process Image Generation with Diffusion

The direction of water:

Storage in water tank - flowing through water pipe - reserved in transit water tank - sprayed towards container through smoke sensor

1) Python crawler collects moss images in Baidu browser to form a database

2) Generate AI Image, TouchDesigner x Stable Diffusion using Image to Image

1) Humidity sensor identifies soil conditions 1) Real time detection of temperature sensor

2) The water pump draws cold water and physically cools it down through the water pipes surrounding the computer

2) Smoke is sprayed

Process Image Generation with Diffusion

Process Physical Computing

Design and Test

Coding

void setup(){

pinMode(humidityPin, INPUT); pinMode(pump, OUTPUT); pinMode(smoke1, OUTPUT); pinMode(smoke2, OUTPUT); pinMode(smoke3, OUTPUT); pinMode(smoke4, OUTPUT); pinMode(smoke5, OUTPUT); pinMode(smoke6, OUTPUT); Serial.begin(9600); }

void loop(){

Humidity = analogRead(humidityPin); TempValue = LM75.readTemperatureC(); Serial.print("Humidity = "); Serial.println(Humidity); Serial.print("Temperature = "); Serial.println(TempValue); temperaturecontrol(); moss(); }

void temperaturecontrol(){ if(TempValue > 150){ digitalWrite(pump, HIGH); } else{ digitalWrite(pump, LOW); } delay(50);

void moss(){ if(Humidity < 700){ digitalWrite(smoke1, HIGH); digitalWrite(smoke2, HIGH); digitalWrite(smoke3, HIGH); digitalWrite(smoke4, HIGH); digitalWrite(smoke5, HIGH); digitalWrite(smoke6, HIGH); } else{

digitalWrite(smoke1, LOW); digitalWrite(smoke2, LOW); digitalWrite(smoke3, LOW); digitalWrite(smoke4, LOW);

digitalWrite(smoke5, LOW);

digitalWrite(smoke6, LOW); } delay(50);

https://vimeo.com/1044867524

Sweetness

https://vimeo.com/1044867618

Inspiration

1. Food and personality

Question:

1.Does our emotional reliance on food hinder self-awareness?

2.If food no longer carries cultural symbols, does personal identity become unstable?

3.Can conscious and reflective eating foster deeper self-awareness?

Research

2. Food under physiological and social needs

The separation of food and personality is a concept that reflects on eating behaviors by stripping away the emotional and cultural connotations carried by food. Food not only satisfies physiological needs but also symbolizes self-identity and social belonging, thereby affecting an individual's personality and psychological state,and shaping their existence.

3.1 Rituals of food and its class

During the annual carnival, citizens divide into nine teams and throw oranges at each other, symbolizing ancient resistance against tyranny.

Some Hindus drink cow urine, believing it to have medicinal value, symbolizing the sacred worship of cows and the ritual of purifying the body.

Visual Experiment

3.2 Experiment1- chatgpt for dietary

Train the chatGPT model and have the model provide AI with what we think the food we like is, along with detailed steps.

I make the food according to the steps given by AI (including all the processes of arranging the dishes and organizing the ingredients)

Frequent toasting and drinking vodka during meals symbolize friendship and celebration.

The diet recommended by artificial intelligence has a restructured nutritional structure that meets human needs, and is visually appealing, reflecting the symbolic characteristics of food. But it doesn't focus on whether the taste of the food itself matches human taste. In this study, it was found that the quantification of food, AI, focuses more on the combination of nutrients and does not pay attention to the food itself.

The process of making desserts is highly visual, which has led to the current trend of desserts being expensive yet lacking i n taste. The recipes recommended by AI align with the development of the modern sugar economy. How did this phenomenon come about? Why are people focused on the symbolism of desserts? And what impacts will this have?

Enjoying traditional Scottish food made from sheep offal symbolizes respect for tradition and history. Mainly conducted in Scotland.

Visual Experiment

4.1 The Class Landscape Built by Sweets and Wealth

1.Ancient sugar production primarily relied on tools such as stone mills, wooden equipment, and ceramic evaporators, using human, hydraulic, or animal power to press sugarcane juice.

3.In contrast, modern sugar production has achieved largescale mechanization and automation, utilizing steam power, centrifuges, and automated crystallization systems for

2.Subsequently, ceramic containers were used for heating and evaporation to concentrate the sugar, with the entire process involving simple steps like cutting, pressing, and filtering.

4.This technology encompasses the entire process from cutting, pressing, and filtering to concentration and crystallization, significantly enhancing production

4.2 Experiment3- Food manufacturing technologies enhance labour equity

An art installation using sugarcane sugar as a medium to reveal the capital oppression and economic chains behind it, reflecting the influence of European tastes on the global economic order.

Biscuit stick

4.2 Experiment2- Labour Identity and Role Change in Food

In the economic chain of sugar, from lower-class growers and laborers to middle-class workers and retailers, and then to upper-class farm owners, managers, and wholesalers, different social strata are involved, while consumers span all social groups from low-income to affluent families.

Chocolate fast Square cookies Cream chunks Sugar granules

Process _Physical Computing

#include <esp_now.h> #include <WiFi.h> typedef struct struct_message { int b; } struct_message; struct_message myData;

void OnDataRecv(const uint8_t * mac, const uint8_t *incomingData, int len) { memcpy(&myData, incomingData, sizeof(myData)); Serial.print("Bytes received: "); Serial.println(len);

Serial.print("Int: "); Serial.println(myData.b);

} int in1=16; int in2=17; int in3=18; int in4=19; int btn=21;

bool mb=0; bool mc=0; bool md=0; //int tn=5; void setup() { Serial.begin(115200); pinMode(in1,OUTPUT); pinMode(in2,OUTPUT); pinMode(in3,OUTPUT); pinMode(in4,OUTPUT); pinMode(btn,INPUT); pinMode(led,OUTPUT); pinMode(buzz,OUTPUT); WiFi.mode(WIFI_STA); if (esp_now_init() != ESP_OK) { Serial.println("Error initializing ESP-NOW"); return; }

esp_now_register_recv_cb(esp_now_recv_cb_ t(OnDataRecv)); } void loop() { // int adcVal = analogRead(tn); // // double voltage = adcVal / 8192.0 * 3.3; /

digitalWrite(buzz,HIGH); digitalWrite(led,HIGH); delay(300); digitalWrite(buzz,LOW); digitalWrite(led,LOW); } if ((((myData.b)==5)||((myData. b)==25)||((myData.b)==45)||((myData. b)==65)||((myData.b)==85))&&(ma==0)){ digitalWrite(in1,HIGH); digitalWrite(in2,LOW); digitalWrite(in3,LOW); digitalWrite(in4,LOW); delay(t*1000); ma=1; md=0; digitalWrite(in1,LOW); digitalWrite(in2,LOW); digitalWrite(in3,LOW); digitalWrite(in4,LOW); }

Number of logging operationsextraction of sweat - determination of syrup color - water pump extraction of syrup - outflow of syrup of corresponding color.

#include <esp_now.h> #include <WiFi.h> #include "TM1637.h" uint8_t broadcastAddress[] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; typedef struct struct_message { int b; float c; } struct_message; struct_message myData; esp_now_peer_info_t peerInfo; void OnDataSent(const uint8_t *mac_addr, esp_now_send_ status_t status) { Serial.print("\r\nLast Packet Send Status:\t"); Serial.println(status == ESP_NOW_SEND_SUCCESS ? "Delivery Success" "Delivery Fail"); } int shakeA=16; int shakeB=17; #define CLK 27 #define DIO 26 TM1637 tm1637(CLK,DIO); int buzz=5; int led=18; int num=0; int btn=34 AAA; void setup() { Serial.begin(115200); pinMode(shakeA,INPUT); pinMode(shakeB,INPUT); pinMode(buzz,OUTPUT); pinMode(led,OUTPUT); pinMode(btn,INPUT); tm1637.init(); tm1637.set(BRIGHT_TYPICAL); WiFi.mode(WIFI_STA); if (esp_now_init() != ESP_OK) { Serial.println("Error initializing ESP-NOW"); return; } esp_now_register_send_cb(OnDataSent); memcpy(peerInfo.peer_addr, broadcastAddress, 6); peerInfo.channel = 0; peerInfo.encrypt = false; if (esp_now_add_peer(&peerInfo) != ESP_OK){ Serial.println("Failed to add peer"); return; } void loop() {

Outcome

4.1 The Class Landscape Built by Sweets and Wealth

By collecting the sweat of loggers (laborers) and mixing four colors of syrup, this study explores the economic chain behind sweets. White sugar, yellow sugar, brown sugar, and black sugar are arranged in order from high to low, and the color of the syrup flowing out depends on the number of sugarcane cuts, allowing viewers to directly feel the capital oppression in the "sugar" economic chain. The leaked sugar is used as raw material to provide real-time dessert production and sales to another group of participants, and in this process, the construction of different types of "sugar" classes and consumption landscapes is achieved. And juxtaposing this scene with the logging device satirizes the capital oppression behind the construction of this economic chain. Explore the economic chains and relationships involved, as well as how the oppressive nature of capitalism is rationalized under the careful packaging of "symbolization".

Teletime Travel

Form of output: Game Installation Material: 1990S Tele,Arduino Technology: Arduino, UE

This project reflects on the role of tele-signalling as a social and technological medium through interactive play installations. Beginning with an excavation of tele signal's history, it employs a media archaeological approach to view everyday appliances as an imprint of personal life and collective memory. The project transforms the telephone handset into a gamepad and sees the tele-voice as a ‘transcoder’ from the real world to the virtual world. The spatial and temporal aspects of the telephone signal are consciously identified and preserved in the modelling of the ruins where the analogue signal is played. Through this tool, the artist wishes to reflect on how cultural perceptions of the relationship between voice and sound have been reconstructed.

Inspiration Research

The Evolution of speech transmission

The fact that speech is made of sound is not always apparent as we speak, listen, read, and are transported to the inner recesses of conversation. But electronic media, the smartphone in particular, reconfigured our culture's perception of the relationship between speech and sound for most of the twentieth century.

In the uncharted territory of communication technol ogy, the interplay of meaning, materiality and coding dances digitally, suggesting the restless struggles and longings that underlie our official ly recognised notions of utility, efficiency and consumer desirability.I mean to pose ques tions about the world we have created, to ask how material devices weave their way into our personal relationships from society.

Politics and privatisation in voice transmission technology

1/ The invention of radio and signalling first served political needs.For all its power and potential for terror, the course taken by the political leaders' voice is no less technological. In the end, it is only a wave in the air, a scratch in the groove. Sound with all its attendant artifacts of recording, transmission, reception, makes this evident.

2/ Each technology of speech transmission has its technical and social requirements for formation, but also its special conditions for reception. The telephone is realtime, bidirectional and intimate. Telephone conversation is an intimacy within the privacy of the domestic environment: we are still uncomfortable with speakerphones and conference calls.

4/When wifi came along, the telephone was also converted from the traditional voice communication to images and videos. Its entertaining nature increased, but at the same time, political speeches once again became part of the information source stepping into the private sphere.

3/ With upgraded communications technology, signals no longer need to be manually connected, which means that calls are no longer mandatory to be received in real time (en masse). When sound, signals, and waves are no longer associated with the cost of sending them and the public sphere, their original political nature drops to zero

The communication environment constructs the desire for technological advances in communication by suggesting utility, efficiency, and consumer expectations of privacy.

Sound, meaning, material inscription and collective space

Reflection the signal as a social and technological medium Reference: Incomplete close cube

Imagine the arc of wireless, from its earliest glimmerings in the imaginations of physicists like Branly, Crookes and Lodge, all seriously involved with psychical and spirit communications, through the commercial exploits of Marconi,, the military’s monopoly during the first world war, the era of broadcast, the apex of radio in the 1930s when the voices of political leaders entered the communal domestic space of people around the world, thw age of AM radio, rock and roll, and finally the “wireless” legacy we inherit in our mobile phones and Bluetooth peripherals. This vast nowhere all had to come from somewhere.

Methodology

Warburg’s Bilderatlas

A structured arrangement of images is used to juxtapose artworks from different historical periods and regions. Heterogeneous images startlingly relate to each other in the same space.

For Warburg, images with an inherent consistency generate meaning in the arrangement, in what he calls the struggle between conflict and polarisation.

A research-based media archaeology that views information technology as a ‘transcoder’ from the real world to the virtual world. It will be divided into units that record the space and the means of communication that existed.

Mike Finch, Book of Knowledge 161, 58.4 x 75.6 cm, 2020
Nicolas Momein: The performance and technological evolution of everyday objects is deduced from the perspective of historical heritage, like an archaeological excavation.
Design Concept

Visual-Telephone Remake

As the videophone chosen was manufactured around 2000. Its interface and sensors are not current versions. I started modifying with Av-RF translator,TV F-Antenna connector.

UE-Game Design

First design the scene and animation in Blender. The scenarios are set up as telephone usage in different worlds and time periods.

"Size: 15cm x 15cm Paper: Xuan paper Binding: Thread-bound"

Arduino-UE Communication

void loop() {

Setting up game interaction blueprints within the UE. Add colours and lights to the city (environment) using the movement of the controller.

int inputValue = digitalRead(digitalInput Pin);

if (inputValue == HIGH) {

Serial.println("Input is HIGH");

} else {

Serial.println("Input is LOW");

} delay(t1);

}

const int digitalInputPin = A0;

#define t1 100 void setup() {

pinMode(digitalInp utPin, INPUT);

Serial.begin(9600);

Use ‘Serial COM’ (Fork of UE5Duino) to connect the two software in series. Rename functions in blueprints and collate interactions /

#include <Wire.h>

#include <MPU6050.h>

MPU6050 mpu;

void setup() { Serial.begin(115200);

Wire.begin(); mpu.initialize();

if (mpu.testConnection()) { Serial.println("MPU6050连接成功!"); } else {

Serial.println("MPU6050连接失败!");

} }

void loop() { int16_t ax, ay, az; int16_t gx, gy, gz;

mpu.getAcceleration(&ax, &ay, &az);

mpu.getRotation(&gx, &gy, &gz);

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