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SciFest
March 2010 Issue 5
SciFest 2010 The entries are all in and the regional coordinators are busy recruiting judges and organising exhibition stands, prizes, etc. It looks like it’s going to be another successful year for SciFest. Student participation has increased in SciFest 2010 by 37%. A record number of 2649 students from 196 schools will be exhibiting 1097 projects in the 15 venues
SciFest 2010 fairs will be held on the following dates:
DIT
15 April
IT Sligo
6 May
GMIT
20 April
ITT
7 May
SciFest Teacher Quiz
WIT
20 April
TI
11 May
Congratulations to Ciaran O’Connor, The King’s
AIT
23 April
IT Tralee
12 May
CIT
27 April
ITB
12 May
LIT
27 April
LyIT
14 May
IT Carlow
5 May
Derry
21 May
DkIT
5 May
Hospital, Palmerstown, Dublin 20, winner of the €200 Travel Voucher in the recent SciFest Teacher Quiz. Ciaran’s name was pulled out of the hat by Lisa Harlow, Intel Ireland's External Relations Manager.
Well done and congratulations to the students, the teachers, the IT coordinators, the judges, the supporters and helpers in all the ITs and thank you to the sponsors who help make it all possible. €200
We are SciFest 2010 exhibitors
2 The Three Components of a Winning Project 1. Project Report Book
2.
Visual Display
3. Oral Presentation
1. Project Report Book The Project Report Book should be no more than 50 pages of text. The diagrams, charts, results, appendices, references, etc., are not part of the 50 pages. a) Cover/Title Page This gives the project title, the name/s of the student/s and the name of the school. b) Contents Page c) Meet the Team (optional) This section contains three or four lines of information about each team member and their contribution to the project. (A photograph of the team adds a nice touch.) d) Summary/Abstract The summary/abstract is a short description of what the science project is about. It should be no more than two typed pages in length. In it the students should explain briefly what they were trying to do, how they did it, results and conclusions and any practical applications they think their research might have in industry or in everyday life. e) Introduction The introduction contains a brief statement of the hypothesis and refers to the research the student has carried out to develop the hypothesis. It explains why they chose this particular topic and what they hoped to achieve. They should also briefly mention any experiments, surveys, etc., they carried out. f)
Background Research Background research includes a reference to what is already known about the topic. It sets the scene for the project and links it to the “real world”. Remind the students to check that any websites they are using are reliable and to write down every reference for the ‘References’ section.
g) Experimental Methods These are the experiments that the students have designed and carried out. They should be written up in the same format as the experiments they do in science class. Even if they carried out a survey they still have to describe the method, e.g., how many students were involved, how they sourced the sample, how they carried out a pilot survey, etc. h) Results Results should be clear and presented in a table when possible. Graphs or bar charts produced using a spreadsheet or other appropriate software should also be included. Try to do a statistical analysis if you have done a survey.
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Conclusions and Recommendations The conclusions summarise what the students have discovered based on the data they have collected. They should restate the hypothesis and indicate whether their results support the hypothesis. The conclusions also include possible sources of error and a brief description of how their work could be extended and improved.
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Acknowledgements The acknowledgments section consists of a short paragraph stating the names of people who helped the students with their project and how they helped.
k) Appendices This section contains material such as extra tables of results and copies of any letters and emails the students sent or received. l)
References This is a list of all the books, journals, websites, etc., that the students used. Remember they should write them down as they go along.
2. Visual Display Before the students decide what to include in their display they should check out the size and shape of the display board that is available. The size and shape may vary from one Institute of Technology to another. Remember everything cannot be included. It has to be thorough, but not too crowded, so keep it simple. Good design should attract viewers’ attention to your project and then guide their understanding of the information you wish to convey.
3. Oral Presentation The Presentation Now that you have completed your project you need to spend some time improving your presentation skills. It is natural to feel nervous so it is very important to be prepared. It is important to capture the interest of the judges at the beginning of your presentation. Start by explaining how you came up with the idea and how excited you are about the project. Briefly describe the experiments you carried out, your results and conclusions. Compare your results to what is already known about the topic and suggest what you would like to do next. Expect to be interrupted by the judges with questions like: • What was your role? • What worked? • What didn’t work? • How much help did you receive from others?
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• What would be your next step? • What problems did you encounter and how did you overcome them? Presentation Tips • Be involved in, and enthusiastic about, your project. • Make eye contact with the judges at all times. • Speak slowly and clearly. Avoid saying things like "er", "um", "like", "you know", etc. • Practise in front of your friends and get them to ask questions. • Practise in front of a mirror at home. • Be polite, neatly dressed and smile. • If you don’t know the answer to a question say so but present the judges with other relevant information. • If you are involved in a group project remember to give each member of the team a chance to speak.
Beware of Plagiarism What is Plagiarism? According to the Merriam-Webster Online Dictionary, to "plagiarise" means: 1. to steal and pass off (the ideas or words of another) as one's own 2. to use (another's production) without crediting the source 3. to commit literary theft 4. to present as new and original an idea or product derived from an existing source. Changing the words of an original source is not sufficient to prevent plagiarism. If you have retained the essential idea of an original source, and have not cited it, then no matter how drastically you may have altered its context or presentation, you have still plagiarised.
Hope you all have a lovely summer and see you next year at SciFest 2011