m o i n c l g e W W e e m kend s i t u A Ric at the King
hard’s Faire
Sensory-Friendly Guide
How to Read Our Guide Sensory and Physical Activity Scales Contained in this sensory guide are ratings for activities, rides, and performances. Our ratings take into consideration how all activities at King Richard’s Faire will affect all five senses when a guest is participating in them. Each sense is rated from 0 (no impact) to 10 (high impact). Below is the scale we have used for determining the physical activity levels needed for each activity.
Source for Scale
Our Communication Scales Our green communication tag with a butterfly signals that you are actively seeking communication.
Our yellow communication tag with a griffin signals that you are willing to communicate with people you recognize.
Our red communication tag with a dragon signals that you prefer not to be approached.
Mappe of the Realm
Allergy Information King Richard’s Faire provides some options for guests who are gluten-sensitive. If a guest has an allergy, it is recommended that they let the supervisor of the food establishment know prior to ordering.
Wheelchairs and Strollers Guest are welcome to bring their wheelchairs and strollers. Main pathways are paved. Not all activities are wheelchair accessible. The Faire does not offer wheelchair or scooter rentals.
Games & Rides Sensory Scale Activity
Physical Activity & Touch
Taste
Sound
Sight
Smell
The Archer’s Field
4
0
3
0
0
Captain’s Cannons
3
0
4
0
0
Catapulting Critters
3
0
4
0
0
Crusader’s Crossbows
4
0
3
0
0
Dastardly Darts
3
0
3
0
0
Dragon Joust
5
0
5
1
0
The Giant Stryker
5
0
5
1
0
Jacob’s Ladder
6
1
0
0
0
King of the Log
10
2
4
1
0
M’Lady’s Shady Maze
2
0
0
0
0
Weapon Throwing (Axes, Knives, Throwing Stars)
4
0
3
0
0
Da Vinci’s Hurlinator
8
0
3
1
0
Flying Carrousel
8
0
3
1
0
Pirate Ships
6
0
3
1
0
Sky Griffin
6
0
3
1
0
Performances Sensory Scale Activity
Physical Activity & Touch
Taste
Sound
Sight
Smell
Captain Robbie
2
0
3
0
0
Daily Jousts
3
1
7
0
1
El Zappo
2
0
6
0
0
Flawed Flirtations
4
0
6
0
0
Grievance by Proxy
2
0
6
0
0
Loud Mime
2
0
6
0
0
Maypole Dance
5
0
5
0
0
Miracle
2
0
3
0
0
Puppies of Penzance
2
0
3
0
0
Tartaric
5
0
8
0
0
Washing Well Wenches
4
1
6
0
0
Games and Rides
Weapon Throwing Activity Summary Throughout the Gaming Glen, participants can try their hand at throwing three different styles of weapons: Axes: Axes are dual-tipped with a straight, unpadded handle. Participants can throw them one-handed or twohanded. Knives: Knives are dual-edged blades with an unpadded handle. Participants can throw them with one hand. Throwing Stars: Throwing stars contain multiple blades. Participants can throw them with one hand. Participants will throw the weapons provided at a painted wooden backboard.
This activity contains: Weapons
Location: Gaming Glen Physical Activity & Touch
4
Activities require light physical activity, primarily focused on the upper body. Weapon edges will be sharp to touch.
Taste Low impact on taste.
0
Sound
3
Weapons hitting a surface (wooden backboard or ground) will create a thudding sound.
Sight
0
Activities require distance vision.
Smell
0
Low impact on smell.
“Points” of Interest Activity Summary Throughout the Gaming Glen, participants can aim and launch arrows using various methods: The Archer’s Field: Participants stand in individual ranges to shoot a bow and arrow. To shoot the arrow, participants must align it with the bow, aim the tip of the arrow, pull back, and release. Crusaders Crossbows: Participants stand behind a table to shoot a crossbow. To shoot the arrow, participants must set the firing mechanism, draw and secure the bowstring, load an arrow, aim the tip of the arrow, and release Dastardly Darts: Participants will receive five darts to aim and throw at a map on a wooden backboard.
This activity contains: Weapons
Location: Gaming Glen Physical Activity & Touch
4
Activities require light physical activity, primarily focused on the upper body. Activities can require the coordinated use of both arms. Arrow edges will be sharp to touch.
Taste
0
Low impact on taste.
Sound
3
Arrows hitting a surface (backdrop or ground) could make a thudding sound.
Sight
0
Activities require distance vision.
Smell Low impact on smell.
0
“Launching” Points Activity Summary The Faire’s Gaming Glen offers guests the opportunity to launch both cannons and catapults. Captains Cannon: Participants will receive six mini Physical cannonballs to load into their cannons. To launch, Activity & participants will aim their cannon with one hand and pull Touch a rope with the other. Letting go of the rope transfers the force. Be sure to aim your cannonball at the holes in the back design. Catapulting Critters: Participants use a small catapult with a wooden lever to launch stuffed animals into a target bucket.
Location: Gaming Glen Physical Activity & Touch
3
Activities require light physical activity, primarily focused on the upper body. Rope fo cannons may have an unpleasant texture to some participants.
Taste
0
Low impact on taste.
Sound
4
Cannonball hitting a surface (backdrop or ground) could make a thudding noise. Rubber mallet hitting wooden catapult could be an unpleasant sound to some participants.
Sight
0
Activities require distance vision.
Smell Low impact on smell.
0
Test Your Strength Activity Summary Want to test your strength? Participants can show off their skills in two different activities. Dragon Joust: Participants ride on a pony-shaped seat down a zip line towards a wooden cut out of a dragon. Participant holds a lance and attempts to “slay the dragon” while threading the lance through a hole in the wooden cut out. Giant Stryker: Participants swing a mallet to hit a target located at feet level. The sensor will raise a weight with the corresponding force of the hit. If participants hit the sensor hard enough, a bell will ring at the top of the rating scale!
Location: Gaming Glen Physical Activity & Touch
5
Activities require light physical activity. Dragon Joust is in the air on a minimally secured seat. This may not be suited for participants who are afraid of heights. Lance and mallet may be heavy to some participants.
Taste
0
Low impact on taste.
Sound
5
If participant successfully “slays the dragon,” a Faire attendant will yell to make an announcement. Mallet hitting a surface could create a thudding sound. Prize bell will make a loud ringing sound. Crowds may cheer loudly if participant is successful.
Sight
1
Activity requires both near and distance vision.
Smell Low impact on smell.
0
King of the Log Activity Summary Two participants will swing and hit each other with pillows to try to knock the other off a log to determine a victor.
This activity contains: Violence
Location: Gaming Glen Physical Activity & Touch
10
Activity requires moderate physical activity, primarily focused on the upper body. Pillows provided may be heavy and have an unpleasant texture to some participants. Activity requires balance in a seated position on a cylindrical object. Participants will be hit on multiple body parts, including the head and chest. Activity is located on a ground containing dirt, dust, and straw. These conditions may be unpleasant for some participants. Straw may have an unpleasant texture to some participants.
Taste
2
If a participant’s mouth is open during the activity, they may be exposed to the tastes of dirt, dust, and straw.
Sound
4
Crowds may cheer loudly if a participant is successful at this activity. Participant may be hit in the side of the head, which could create a cupping sound on the ear.
Sight
1
Activity requires near vision.
Smell Low impact on smell.
0
M’Lady‘s Shady Maze Activity Summary Participants will wander through a maze of colored tarps, trees, and posts to find the exit!
Location: Gaming Glen Physical Activity & Touch
2
Tarps on walled sides of the maze may have an unpleasant texture for some participants.
Taste Low impact on taste.
0
Sound Low impact on sound.
0
Sight
0
Low impact on sight.
Smell Low impact on smell.
0
Jacob’s Ladder Activity Summary Participants use their strength and balance to climb to the top of a freely hanging rope ladder that will pivot and turn as they climb. Those who don’t make it to the top will drop into a bed of straw.
Location: Gaming Glen Physical Activity & Touch
6
Activity requires moderate physical activity using the full body. Rope may have an unpleasant texture to some participants. Straw may have an unpleasant texture to some participants.
Taste
1
If a participant’s mouth is open when they fall from the ladder, they may taste straw.
Sound Low impact on sound.
0
Sight
0
Activity requires near vision.
Smell Low impact on smell.
0
Carousel Rides Activity Summary Sit back and relax (or not if you would like to spin fast) in two manpowered carousel-style rides. Da Vinci’s Hurlinator: Riders sit in individual chairs and use push-and-pull levers to determine their own spin speed. Flying Carrousel: Riders sit in a hammock-style seat with a foot rest. A park attendant manually spins the ride in a circle. This ride has a weight limit of 250 pounds.
Location: Gaming Glen Physical Activity & Touch
8
Da Vinci ’s Hurlinatror’s level of physical activity is rider dependent The more one would like to spin, the more physical activity is required. Da Vinci’s Hurtlinator seats may limit rider’s mobility during the ride’s duration. Flying Carrousel has hammock-style seats, which may be unpleasant an shape and texture for some riders. Spinning and spinning speed may not be suitable for all riders.
Taste
0
Low impact on taste.
Sound
3
Sound of the ride moving may be unpleasant for some riders. Other riders may scream or make loud noises during the duration of the ride.
Sight
1
Spinning on ride may blur rider’s vision temporarily during the duration of the ride.
Smell Low impact on smell.
0
Group Swings Activity Summary Bring friends and family to have a great time on the man-powered swinging rides in the Gaming Glen! Pirate Ships: Groups of riders sit in a covered swing shaped as a boat on a bench. A Faire attendant will push the boat swing so it gains momentum to swing. Sky Griffin: Riders swing in a boat-shaped griffin pushed by a Faire attendant. The ride does not contain seatbelts. riders sit together on benches facing the same direction.
Location: Gaming Glen Physical Activity & Touch
6
Swinging motion may be unpleasant for some riders. Pirate Ship seating may be unpleasant for riders who don’t like tight spaces..
Taste
0
Low impact on taste.
Sound
3
Sound of the ride moving may be unpleasant for some riders. Other riders may scream or make loud noises during the duration of the ride.
Sight
1
Swinging on ride may blur rider’s vision temporarily during the duration of the ride.
Smell Low impact on smell.
0
Performances
Song and Dance Activity Summary The King Richard’s Faire is a celebration, and all celebrations need music and dancing. In addition to street musician, there are two scheduled interactive performances: Maypole Dance: Learn to dance at King Richard’s Faire! Receive step by step instructions with lyrical music in this traditional maypole-style dance. Tartaric: Feast your eyes and ears on this legendary pipes and drums band! With the fast-flying fingers of not one but two World Champion Great Highland Bagpipers, two world percussionists, and two indefatigable McCrackin sisters; Tartanic takes its audiences on an unparalleled sonic experience with both traditional and not-so-traditional music, dance and comedy.
Location: Siren’s Stage Physical Activity & Touch
5
If participants choose to participate in the Maypole dance, light physical activity is required. Ribbon on maypole may have an unpleasant texture for some participants. Crowd may be large during show, causing crowded and filled seating and/or standing areas.
Taste
0
Low impact on taste.
Sound
8
Tartanic’s performance is loud. Drums will have loud beats. Crowds may cheer loudly during the duration of the show.
Sight
0
Low impact on sight.
Smell Low impact on smell.
0
The Art of Weapons Activity Summary See performances you won’t see anywhere else – pirate fights, skilled knife throwing, circus arts, and more! El Zappo: A classic act in the circus arts at the King Richard’s Faire. Watch classic magic tricks and new wonders. A skills show involving knife throwing into a wooden board and limited possible whip cracks. Grievance by Proxy: Watch this pirate couple battle out their issues in a sword fight! This man and woman performance will partake in high energy swordplay on the stage in front of you.
Location: King’s Stage, Carriage House Stage, Cottage Stage Physical Activity & Touch
2
Crowd may be large during show, causing crowded and filled seating and/or standing areas.
Taste Low impact on taste.
0
Sound
6
Crowds may cheer loudly during the duration of the show. Clashing of wooden sticks will make a sound that may be unpleasant for some audience members. Performers may make grunting noises when fighting that could be unpleasant for audience members. Whip cracks may occur during El Zappo’s show may create unpleasant sounds for some attendees.
Sight
0
Low impact on sight.
Smell Low impact on smell.
0
Viewer Discretion Advised Activity Summary King Richard’s Faire hosts a variety of shows with mature themes that may not be suitable for younger children. Viewer discretion is advised. Loud Mime (PG-13): This mime breaks all the rules you know about mimes. He speaks loudly. He is energetic and flamboyant. He will show you tricks that you have never seen before. Washing Well Wenches (PG-13): Join the Washing Well Wenches for a show about laundry and men. These cousins will provide clean clothes if you provide them your friendship... and maybe your husband. Flawed Flirtations (PG-16): This interactive comedy show heavy reliance on adult humor, double entendres, graphic romantic/sexual jokes, and suggestive gestures.
Location: Siren’s Stage, Cottage Stage, Washing Well Stage Physical Activity & Touch
4
Crowd may be large during show, causing crowded and filled seating and/or standing areas. Washing Well Wenches may splash water on the crowd. Performers in Washing Well Wenches and Flawed Flirtations may touch audience participants. Please clearly indicate you would not like to be involved in the performance.
Taste
1
If audience member’s mouth is open during the Washing Well Wenches performance, they may taste water that is splashed.
Sound
6
Crowds may cheer loudly during the duration of the show. Performers will encourage audiences to scream as loud as possible. Volume of the audience will be very loud. Slapping of wet garments on wooden stage will create a loud thudding sound.
Sight
0
Low impact on sight.
Smell Low impact on smell.
0
Puppies of Penzance Activity Summary Join our jester for a show of small dogs! Watch these little puppies perform tricks for treats and your entertainment.
Location: Queen’s Stage Physical Activity & Touch
2
Crowd may be large during show, causing crowded and filled seating and/or standing areas.
Taste Low impact on taste.
0
Sound
3
Crowds may cheer loudly during the duration of the show. Barking of puppies may be an unpleasant sound to some audience members.
Sight
0
Low impact on sight.
Smell Low impact on smell.
0
Daily Jousts Activity Summary King Richard’s Faire hosts three jousts throughout the day, ending in a final joust to name a champion. Challenge of Champions and King’s Tournament: Daring armored knights battle on horseback using lances, swords, and shields in dramatic theatrical clashes for the entertainment of the crowd and the lords, ladies, and visiting dignitaries. Crowds are encouraged to cheer for the armored knight representing their favored realm. Joust to the Death: The rivalries have come to a head and the whole realm gathers to see who will be the last man standing and named King's Champion.
Location: Tournament Field Physical Activity & Touch
3
Crowd may be large during show, causing crowded and filled seating and/or standing areas. Tournament field is comprised of dirt and dust. Horses riding may create plumes of debris that may not be suitable for all audience members.
Taste
1
If mouth is open during performance, audience may inhale dirt and dust kicked up by performers.
Sound
7
Crowds may cheer loudly during the duration of the show. Clashing of lances, shields, and armor may make loud metallic sounds that could be unpleasant for some audience members.
Sight
0
Low impact on sight.
Smell
1
Tournament field is comprised of dirt and dust. Horses riding may create plumes of debris that may not be suitable for all audience members.
Magicians Activity Summary King Richard’s Faire hosts two of their finest magicians in the land – Miracle and Captain Robbie! Enjoy a classic magic show that is appropriate to wow all ages.
Location: Cottage Stage, Carriage House Stage Physical Activity & Touch
2
Crowd may be large during show, causing crowded and filled seating and/or standing areas.
Taste Low impact on taste.
0
Sound
3
Crowds may cheer loudly during the duration of the show.
Sight
0
Low impact on sight.
Smell Low impact on smell.
0