IT Project Management Essentials Chapter Exam Questions - 1654 Verified Questions

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IT Project Management Essentials

Chapter Exam Questions

Course Introduction

IT Project Management Essentials introduces students to the core principles, methodologies, and tools required to successfully manage information technology projects. The course covers the entire project lifecycle, including initiation, planning, execution, monitoring, and closing. Students learn how to define project scope, develop schedules, allocate resources, manage risks, and communicate effectively with stakeholders. Emphasis is placed on practical application through case studies, project management software, and the development of essential leadership and teamwork skills necessary for delivering IT projects on time and within budget.

Recommended Textbook

Essentials of Systems Analysis and Design 5th Edition by Joseph Valacich

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12 Chapters

1654 Verified Questions

1654 Flashcards

Source URL: https://quizplus.com/study-set/1519

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Chapter 1: The Systems Development Environment

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116 Verified Questions

116 Flashcards

Source URL: https://quizplus.com/quiz/30076

Sample Questions

Q1) Decomposition allows the systems analyst to build different parts of the system at independent times and have the help of different analysts.

A)True

B)False

Answer: True

Q2) Modularity is a direct result of decomposition.

A)True

B)False

Answer: True

Q3) The particular processes that an analyst will follow to help ensure that his work is complete, well done, and understood by project team members best defines:

A) techniques.

B) tools.

C) methodologies.

D) data flows.

E) flow charts.

Answer: A

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Page 3

Chapter 2: The Sources of Software

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107 Verified Questions

107 Flashcards

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Sample Questions

Q1) The reuse of object class libraries has been found to reduce defect density.

A)True

B)False

Answer: True

Q2) In many instances, off-the-shelf software can meet over 80 percent of an organization's needs.

A)True

B)False

Answer: False

Q3) With managed reuse, the development, sharing, and adoption of reusable assets is:

A) encouraged.

B) mandated.

C) discouraged.

D) minimal.

E) All of the above are correct.

Answer: B

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Page 4

Chapter 3: Managing the Information Systems Project

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133 Verified Questions

133 Flashcards

Source URL: https://quizplus.com/quiz/30079

Sample Questions

Q1) During which of the following project planning activities do you use the information regarding tasks and resource availability to assign time estimates to each activity in the work breakdown structure?

A) Dividing the project into manageable tasks

B) Describing project scope, alternatives, and feasibility

C) Setting a baseline project plan

D) Developing a preliminary schedule

E) Developing a project scope statement

Answer: D

Q2) Project planning involves defining clear, discrete activities and the work needed to complete each activity within a single project.

A)True

B)False

Answer: True

Q3) Gantt charts show how tasks must be ordered and when an activity should begin and end.

A)True

B)False

Answer: False

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Page 5

Chapter 4: Systems Planning and Selection

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134 Verified Questions

134 Flashcards

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Sample Questions

Q1) Briefly define walkthrough and describe the role of each participant.

Q2) Referencing a walkthrough, the maintenance oracle ensures that the work product adheres to organizational technical standards.

A)True

B)False

Q3) An intranet refers to the use of the Internet between firms.

A)True

B)False

Q4) Project initiation focuses on activities that will help organize a team to conduct project planning.

A)True

B)False

Q5) The major outcomes and deliverables from project initiation and planning are the Baseline Project Plan and the Project Scope Statement.

A)True

B)False

Q6) The construction of an information system can have political ramifications. A)True

B)False

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Chapter 5: Determining System Requirements

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136 Verified Questions

136 Flashcards

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Sample Questions

Q1) This person is relatively high level in the company and usually attends only at the very beginning or the end of the session.

A)Scribe

B)Systems analyst

C)Sponsor

D)User

E)JAD session leader

F)Manager

G)IS staff

Q2) Open-ended questions can put interviewees at ease because they can respond in their own words using their own structure.

A)True

B)False

Q3) Since observations are unbiased, they are preferable to other requirements determination techniques.

A)True

B)False

Q4) Tools and data are readily available to build working systems rapidly.

Q5) Briefly identify and describe the participants of a JAD session.

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Chapter 6: Structuring System Requirements: Process

Modeling

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149 Verified Questions

149 Flashcards

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Sample Questions

Q1) Since data-flow diagrams concentrate on the movement of data between processes, these diagrams are often referred to as:

A) process models.

B) data models.

C) flow models.

D) flow charts.

E) logic models.

Q2) A computer-based file containing employee information would be represented on a data-flow diagram as a(n):

A) data flow.

B) source.

C) data store.

D) process.

E) action stub.

Q3) On a data-flow diagram, a rectangle with the right vertical line missing represents a data store.

A)True

B)False

Q4) Objects on a DFD have unique names.

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Chapter 7: Structuring System Requirements: Conceptual Data Modeling

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180 Verified Questions

180 Flashcards

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Sample Questions

Q1) A simultaneous relationship among instances of three entity types

A)Unary relationship

B)Ternary relationship

C)Binary relationship

D)Relationship

E)Repeating group

F)Associative entity

Q2) Constraints on systems development include time, finances, and legal and contractual restrictions.

A)True

B)False

Q3) A ternary relationship is the equivalent of three binary relationships.

A)True

B)False

Q4) invoice

A)Attribute

B)Entity

C)Relationship

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Q5) The goal of conceptual data modeling is to identify as much of the processing activity as possible.

Chapter 8: Designing the Human Interface

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133 Verified Questions

133 Flashcards

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Sample Questions

Q1) A record of the sequence of data entries and the date of those entries

A)Audit trail

B)Cookie crumbs

C)Dialogue

D)Dialogue diagramming

E)Form

F)Lightweight graphics

G)Report

H)Template-based HTML

Q2) Templates used to display and process common attributes of higher-level, more abstract items best describes:

A) object-oriented templates.

B) CGI scripts.

C) Java.

D) template-based HTML.

E) template-based VRML.

Q3) When designing textual output, you should hyphenate words between lines.

A)True

B)False

Q4) List eight guidelines for the design of human-computer dialogues.

Page 10

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Chapter 9: Designing Databases

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157 Verified Questions

157 Flashcards

Source URL: https://quizplus.com/quiz/30085

Sample Questions

Q1) When modeling a many-to-many unary relationship, the primary key of the relation representing the relationship is always singular.

A)True

B)False

Q2) A data marker is a field of data that can be used to locate a related field or row of data.

A)True

B)False

Q3) Referencing random retrieval on primary key, this method is moderately fast.

A)Indexed file organization

B)Hashed file organization

C)Sequential file organization

Q4) Referencing updating rows, this method is easy but requires maintenance of indexes.

A)Indexed file organization

B)Hashed file organization

C)Sequential file organization

Q5) Sequential files are practical for random row retrievals.

A)True

B)False

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Chapter 10: Systems Implementation and Operation

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151 Verified Questions

151 Flashcards

Source URL: https://quizplus.com/quiz/30077

Sample Questions

Q1) The purpose of acceptance testing is to:

A) determine if new requirements must be added to the newly completed system.

B) determine if the system meets user requirements.

C) determine if the system meets its objectives.

D) test a completed information system using simulated data.

E) test a completed information system using real data.

Q2) The bringing together of all the programs that comprise a system for testing describes:

A) unity testing.

B) integration testing.

C) system testing.

D) implementation.

E) a project walkthrough.

Q3) Evolving the system to add new features or improve performance best describes:

A) corrective maintenance.

B) adaptive maintenance.

C) preventive maintenance.

D) perfective maintenance.

E) evolutionary maintenance.

Q4) Identify several types of user documentation.

Page 12

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Chapter 11: object-Oriented Analysis and Design

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131 Verified Questions

131 Flashcards

Source URL: https://quizplus.com/quiz/30086

Sample Questions

Q1) An entity that has a well-defined role in the application domain, and has state, behavior, and identity

A)Actor

B)Behavior

C)State

D)Object

E)Object class

F)Class diagram

G)Use case

H)Use-case diagram

Q2) An object:

A) can be a tangible entity.

B) can be a concept or event.

C) can be an artifact of the design process.

D) can be all of the above.

E) is none of the above.

Q3) Inheritance is one of the major advantages of using the object-oriented model.

A)True

B)False

Q4) Define use-case diagram, class diagram, state diagram, and sequence diagram.

Page 13

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Chapter 12: Agile Methodologies

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127 Verified Questions

127 Flashcards

Source URL: https://quizplus.com/quiz/30087

Sample Questions

Q1) Creating uncomplicated software and software components that work to solve the current problem rather than creating complicated software designed for a future that may not come best defines:

A) simple design.

B) refactoring.

C) activation.

D) normalization.

E) logic modeling.

Q2) During eXtreme Programming, programmers are the only participants in the Planning Game.

A)True

B)False

Q3) During the developer-as-artist systems development era, principles from engineering were frequently applied to the systems development process.

A)True

B)False

Q4) Detailed plans and Big Design Up Front are excellent for highly stable environments.

Q5) Build projects around pressing problems.

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