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Email: liiigaga@163.com
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Tel: (+86)15813809529
Email: liiigaga@163.com

Have you ever wondered how urban environments influence the security of the people who live in them? Good environmental design can actually help prevent crime
In this video game you ll build a City of Innocence from scratch with the help of the Sheriff. Of course your construction process won t be without challenges. On the contrary the city is filled with potential dangers and your task is to create a warm beautiful environment where citizens can live safely and peacefully.



Crime Prevention Through Environmental Design (CPTED) originated in the United States around 1960, when Jane Jacobs, in her book The Death and Life of Great American Cities, argued that the diversity and vitality of America's cities were being undermined. In 1961, she introduced the concept of "street eyes."
In 1970, criminologist C. Ray Jeffery coined the term CPTED, while architect Oscar Newman coined the concept of Defensible space which has two components:
She believed that increasing the presence and use of people on the streets would provide natural eyes to help keep the streets safe. Make t e space continuously visible
People are willin to intervene w en offences are committed.


















environment
The first generation of CPTED theory


Participation
The second generation of CPTED theory
The first generation of CPTED theory consists of six elements The second generation of CPTED principles includes four concepts


It emphasise efforts to improve crime prone environments, taking into account socio cultural and economic factors. surveillance access control territoriality activity support image/maintenance target hardening social cohesion community culture connectivity and threshold capacity








































































































•As buildings are utilized, social capital is regenerated, which you can collect as resources to synthesize new modules.
•A thriving city where people live in harmony and social capital is continuously generated. You can invite friends to visit your city or even establish cross-city connections with other players, exploring cities built by them.






















Veteran players can showcase their cities by recording videos and sharing their crime prevention strategies to help guide novice players.









As your city expands, planning efficient transport routes becomes crucial. Ensuring smooth commutes can enhance citizens' happiness and reduce their likelihood of engaging in crime.



This is a reimagining of the Soviet Palace, a grand structure that never existed in reality, but whose spirit endures. It represents an ideal that was never fully realized. In my fictional narrative, the Soviet Palace transforms into a nuclear weapons factory on the sea, built to counter the enemy nation of “Osaider.” Yet, behind its majestic exterior lies a dark secret—the palace is little more than a propaganda tool. The weapons are produced during the day, only to be dismantled and sunk under the sea at night, all to create the illusion of military deterrence. Beneath the tranquil waters, a revolution is gathering force. The story can be interpreted from four different perspectives. Ultimately, it doesn’t matter what the answer is. After all, who can truly say whether Sisyphus, endlessly pushing his boulder uphill, is happy?





























Every morning, the workers diligently carried out their daily therapeutic tasks, while the Manufacturing Department began replenishing raw materials and energy supplies, preparing for production. The Cabaret Troupe occasionally performed in the theater, offering comforting entertainment. Meanwhile, projectors displayed patriotic films that celebrated the factory's glorious history — thanks to the advanced weapons it produced, our country had maintained a century of peace. The workers' production tasks were regarded as sacred and honorable, filling everyone with pride.
It was claimed to improve workers' happiness. ELECTROSLEEP






providing theatrical performances to entertain the workers. LAMP POST Temporary shelters for Unqualified employees.








On the blueprint I received from the quality inspection staff, there was a small note: "Want to know the truth? Then produce something inferior." Perhaps out of curiosity, I complied.

The Manufacturing Department was the core of our operations. After the daily therapies, we would come here to begin our production tasks. We’d first receive blueprints from the Quality Control department, outlining the day's assignments. Once production was complete, all products underwent rigorous inspection before being transported through quality control machines and pipelines. That day, when I received the signal, I was filled with confusion: Who was secretly communicating with me? And where did those taken by the Cabaret Troupe go? I didn’t have time to dwell on it, though. I had to start working. But then, something strange happened again.






























This is an open-ended framework for film creation. Based on the movie Inception (directed by Christopher Nolan), it weaves together four dream spaces to achieve fully automated cinematography. Chasing Fischer and Cobb, visitors become both observers and participants. Behind the scenes, cameras record everything that happens, like a game of cat and mouse. In an age of entertainment where it’s impossible to distinguish between reality and dreams, truth and fiction, this heterotopia generates a constant stream of diversions for the outside world, filling the void for the masses. It also serves as a metaphor for modern life. In the age of mechanical reproduction, the authenticity and presence of things are gradually deconstructed by photographic technology, and all social relations are mediated through images. These cameras act both as vessels for our desire to peer into another life and as powerful disciplinarians, separating us from the real world, performing everyday life under an imagined, timeless gaze.

The spectator transposes himself into the actor by adopting the camera's point of view. In doing so, he assumes the camera's perspective: he becomes the one testing the actor. Thus, the value of worship disappears.




Visitors who come here can choose to play any character of interest and travel through different dream worlds.







On the streets of the ground floor, there are shops, restaurants, hotels, office buildings, and many other things. Unlike Truman's world, all one has to do is look up to see the non-stop running robotic camera arms, constantly replacing building facades, retractable staircases, and mirror reflections, as if the entire city had been folded and flipped over. The inhabitants voluntarily surrender the autonomy of their lives in exchange for newer experiences. More importantly, by intervening in history as characters,



Ground floor - city blocks(level 1)




Stacking a hotel scene on top of the depot (level 1).



to different dreamscapes by simply changing the set.




Superimpose the hospital and snowy mountain scene on top. Hotel facade is disguised as hospital.
Adding a top plate and scaffolding.






Adding Bridge scene. Adding Limbo scene.



The scenes in each dream are not strictly separated, but are placed in just the right place, and on the basis of meeting the needs of filming, the elements are assembled together as structural parts, just like making a well-structured octave box. Thus the different dreams in the film no longer exist in isolation; they invade each other and have more say in order to dominate the people in them.






As the storm pours down, people's senses are temporarily numbed, and they anxiously scramble to find a taxi home. And so, our story begins...


Cobb and his team kidnap Fischer and take him to a depot, forcing him to reveal the combination to his father's safe.


We need the combination.




g from your mind.







Cobb successfully guides Fischer to confront his subconscious, leading him all the way to room 528. Meanwhile, his companions are ready to move on to the next level of the dream world.




The third level of the dream is a snowy mountain with a hospital at the top. Cobb decides to split the team into two groups.


Fischer finds himself in a hotel restaurant, where someone is hitting on him.







Subconscious guards are everywhere. They have to be extremely careful and fight against time.


To save Fischer, Cobb and Ariadne volunteer to go into Limbo. It's a crumbling seaside city that was once home to Cobb and his wife, Mal. The only way to free Fischer is to find Mal and get her to agree to let him go. Cobb must confront his deepest wounds and reconcile with his past.

You bu d all this?
This is incredib e.

Cobb tells Fischer that, in order to uncover the truth about his father, he must break into Browning's mind. But when Fischer reaches the door to his father's hospital room, a female assassin appears from behind... She was Cobb's wife Mal.


Hello there.


























Yusuf is forced onto the bridge with no way to escape, so he drives forward and umps off






The mission is successful, but Cobb must stay in Limbo to find Saito and bring him back to the real world.














You know the w ll means that dad wanted me to be my own man. Not us to ive o




The buildings in Limbo city are empty shells, serving as containers for filming equipment that can be raised and lowered at will. When the shoot ends and the film enters post-production, the hustle and bustle fades into tranquillity, setting the stage for the next day.






Chinese folk beliefs commemorate all events by creating deities, materializing life’s experiences into gods, and weaving the entire course of life within them. The concept of gods emerged from a void, born from the minds of men, a reflection of their desires and needs. They are neither kings of the world nor perfect beings, but mirrors in which we see only ourselves.
Do we serve the Lord of the world, or do we serve ourselves?
Or perhaps, is there no difference between the two?
Is it the gods who need homes, or is it we who need heavens?

https://www.youtube.com/playlist?list=PLyJgReQp7imx7ULhsdkkr7qDzPSR4zi1C

With such a diverse array of deities, how do people come to recognize the existence of gods, find inspiration, and ultimately transform into followers of the divine?
Miracles are the most direct way to perceive the presence of a deity. An indescribable phenomenon, a sudden event, or the fulfillment of a wish all serve to affirm the divine presence, creating a sacred space.



y ?





































Five deities correspond to five sacred realms. However, specific conditions must be met for each installation to be activated.



Jiangshenyi is key to your interaction with the divine, where specific actions trigger specific events.





Nuo has a certain chance of being awakened at night.









Have you ever had a dream where ancient demons with twisted faces whisper in your ear, fear fermenting within you, yet you can't wake up? Among all the demons in the world, the most terrifying is the demon of the heart.











Import images of various Nuo mask forms into TouchDesigner to create a dynamic particle animation.
Different Nuo masks symbolize different inner demons, which grow larger over time. No matter where you go, they will always face you and follow you.




























































During certain traditional Chinese festivals, Qing will be activated.











The people's ritual offerings invoked the Buddha’s manifestation, dispelling the wind and sand and restoring the former glory of this once-buried land.


After lifting the palanquin, you will follow the ceremonial procession along a designated route to complete the sacrificial rites, ultimately arriving before the statue of the Buddha, where the divine will manifest.












for a bountiful year with favorable winds and timely rains, while strong young men race through the streets and alleys. What a lively and joyous scene!






Only in an extremely quiet environment can Le possibly be activated.




Press & Hold... ACTIVATED



