International Research Journal of Engineering and Technology (IRJET) Volume: 09 Issue: 05 | May 2022
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e-ISSN: 2395-0056 p-ISSN: 2395-0072
VIDEO CONFERENCING SYSTEM USING WEBRTC Prof. Shyamsundar Magar1, Vidyasagar Bommera2, Sayali Ghorpade3, Karthik Gaddam4 Dept. of Information Technology Engineering, Terna Engineering College, Nerul, Navi Mumbai, Maharashtra, India ---------------------------------------------------------------------***--------------------------------------------------------------------Abstract— The studies offered on this paper introduces video 2. LITERATURE SURVEY conferencing, that is a device orientated to offer its customers with an extra communique availability thru the convergence of traditional telephony and real-time multimedia in web browsers. The device consists of Internet software that provides a video conference room for multiple customers without the need to download additional software. The prevailing task intent is to recommend a unified communications device that stands out from the rest, particularly on the side of interacting with the telephony community directly from an internet browser as well as an animated video conference that allows for a switch in realtime media flows between these technologies. The device was realized using WebRTC (Web Real Time Communications) for real-time audio and video transmission, Node.js as web server and signaling. Keywords— WebRTC, Video Conferencing System, Real Time Communication.
1. INTRODUCTION Video conferencing is a conversation system among or extra contributors wherein audio, video, and records indicators are transmitted electronically to allow real-time conversation. Much extra expert and powerful than audio conferencing, everybody concerned can see the face visage and gestures which might be so vital to our conversation. Communication is a totally vital a part of existence and has hence developed from natural voice conversation to video conversation. With the arrival of the Internet, real-time video conversation has ended up a reality. We want to increase a video conferencing internet utility in the use of WebRTC that lets in each voice and video conversation, it may be one-to-one or among a couple of users. Due to the browser-primarily based totally nature of the utility, it's miles device-agnostic and might run on a huge variety of devices, making it platform-agnostic. We're going to create a totally easy utility, so one can permit us to transmit audio and video to the related device: an easy video chat utility. WebRTC permits media devices (virtual camera and microphone) to transmit audio and video amongst connected devices.
A. Video Conferencing System Based WebRTC with Access to the PSTN In this [1] gives its customers a big communication accessibility thru the concurrence of classical transmission and real-time interactive application in internet browsers. The device includes a web utility that has a multi-consumer video room at the same time as now no longer the need to switch greater software. In times everywhere a purchaser without an internet association might also additionally want to wait a conference, it's far cap potential to dial and answer telecast telephone calls to/from the PSTN straight away within the net browser, permitting the telecast telephone purchaser to act with others exploitation their voice. B. Video Conferencing And Its Application Using Distance Learning Video conferencing (VC) has emerged as increasingly wellknown and trusted as a tool to bridge the space hole, even as excursion isn't always an alternative, impractical or undesirable. Video conferencing uses audio and video telecommunications to convey people in one-of-a-kind locations collectively. Knowledge of what's required for video conferencing and its application has grown to be one of the essential subjects studied by way of numerous educational establishments and entrepreneurs. This record offers a creation to video conferencing with a focal point on its software in distance mastering. C. Towards Seamless Authentication for Zoom-Based Online Teaching and Meeting In this paper, they suggest a basis for an unbroken authentication mechanism for zoom-primarily based totally completely instructions and conferences. This approach is primarily based totally mostly on image graph reaction nonuniformity based totally completely virtual camera authentication, which could authenticate the digital virtual camera of a tool carried out in a zoom assembly without requiring the assist of the contributors (e.g. The participant providing biometric records provide). The outcomes of a small-scale check validate the proposed approach. D. An Open Source Multiconference System for Web and Mobile Devices Web-primarily based totally video conferencing systems, or internet conferencing systems, run in an internet browser and
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