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Study of Projectile Motion: Augmented Reality

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International Research Journal of Engineering and Technology (IRJET)

e-ISSN: 2395-0056

Volume: 11 Issue: 03 | Mar 2024

p-ISSN: 2395-0072

www.irjet.net

Study of Projectile Motion: Augmented Reality Renuka N D1, Aditya Singh2, Ankesh Kumar3,*, Bhopendra Khadka4, Bimanshu Kumar5 Atria Institute of Technology, Bangalore – 560024, Karnataka, India. ------------------------------------------------------------------------***------------------------------------------------------------------------Abstract The traditional pedagogical approach to understanding projectile motion often relies on two-dimensional diagrams, chalkboard explanations, or at best, simple practical demonstrations. While these methods provide foundational knowledge, there is increasing need to implement innovative teaching tools that cater to the digital age, ensuring more immersive and intuitive understanding for students. This study explores the efficacy of using Augmented Reality (AR) as a tool for teaching and learning the concepts of projectile motion in physics. Using AR, students are able to project trajectories onto their physical surroundings, change parameters like angle of projection, initial velocity, and observe the effects in real-time. The application also offers instantaneous feedback on calculations, helping students comprehend the underlying mathematical relationships.

Keywords Augmented Reality, Projectile Motion, Physics Education, Innovative Teaching, Interactive Learning

Introduction

The traditional educational props used in teaching projectile motion are limited and cannot be used for accurate calculation. Matt Bower et al.[10] the utilization of AR in educational methods may raise curiosity and provide a unique way of learning projectile motion, as the motion can be seen in three dimensions. The use of smartphones in teaching physics laws be effective in engaging students and helping them learn faster. Philipp A. Rauschnabel et al.[9] AR is a combination of realworld and virtual objects, and it can be used to simulate projectile motion and its velocity more realistically. AR provides a unique way of learning projectile motion and allows students to see it in three dimensions. Joe Yuan Mambu et al. [2] also mentions the using Vuforia SDK to blend real-world and virtual objects. Overall, using AR in teaching projectile motion can raise curiosity and provide a more engaging and interactive learning experience for students. T B Ding et al. [7] emphasizes the importance of providing students with different technique of understanding a topic, especially when it arrives to essential chapters like projectile motion. It suggests that incorporating technology like AR can help switch from teacher-centered to student-centered learning environments and provide a more inclusive learning experience.

Technological developments in this day and age are growing so rapidly. Including its role in various sectors, such as education, agriculture, health, and others. Augmented Reality at present one of the rapidly developing Technology. Philipp A. Rauschnabel et al.[9] AR is a technology that combines the imaginary world and the actual world where users are able to explore the actual world in a more interactive and interesting way. Slowly but surely AR technology has provided new options that are changing how we interrelate with each other, learn and play in the 21st century. Using AR technology for education is not something new as it has been done it for assembly training or body organ recognition. Therefore, in this research, researchers try to utilize the same technology for learning concepts in Physics subjects. If we study projectile motion, we will always be presented with illustrative vision of the parabola's motion. Currently, parabolic motion experiment equipment is still quite rare in schools. The equipment that are used to demonstrate the projectile motion are quite expensive. This condition conveys that not all schools have adequate equipment, especially parabolic motion experimental equipment. This causes the learning atmosphere to seem monotonous so that feedback is relatively low. And another problem is that the teaching aids provided by the school cannot be taken home by students. Therefore, we want to create an application to visualize parabolic motion using AR as a learning medium for students to learn about parabolic motion. The application used to project a real time projectile concept by receiving the input and calculated using physic formula. And with the help of AR technology, the outline of a parabola can be seen directly in the real world.

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Literature Review Mark Billinghurst et al. [1] discusses how AR should provide a way to for providing the possibilities for learning, teaching, study, or creative investigation. AR uses imaginary objects or data that overlap environment or physical object to create a combine reality in which virtual objects and environments coexist in a meaningful manner to increase learning. Applying AR technology in the education sector can result in having an intelligent

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