The revolution of education has changed drastically from chalk – duster mode to 3D methods featuring Hologram
projection in online education and distance learning, virtual and augmented reality in 3D way of live streaming, haptics for 3D
sensing i.e. used in game simulation etc. The main area focused on this research is educating people in the world along with
conceptual learning with more practical examples for recreating the essence of practical knowledge in educational world. The
purpose of the research study is to achieve the factors required for interactive education by using 3D printing and Virtual
modules.