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Ο ρόλος της τεχνολογίας στον επαναπροσδιορισμό της μουσειακής εμπειρίας

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Science Storms, Museum of Science and Industry of Chicago

Tate Sensorium, Tate Britain

MARCHIVE,

Canada Science and Technology Museum

ARTLENS Gallery, Cleveland Museum of Arts

Storu of the Forest, National Museum of Singapore

& Mairesse,

Altes Museum,

(1830).

(wolfguenterthiel, 2013).

“interaction”,

(Caulton, 1998).

Tim Caulton (1998),

(Caulton,

System, n.d.)

(Reden, Sensory History and Multisensory Museum Exhibits, 2015).

(Reden, Sensory History and Multisensory Museum Exhibits,

(Mason, DiMe4Heritage:

(Fernandes Vaz, Fernandes, & Rocha Veiga, 2018).

« (Rothberg & Reich, 2014)

(Fernandes Vaz, Fernandes, & Rocha Veiga, 2018).

(Rothberg & Reich, 2014).

(AldrichPears Associates,

Key2access. (AldrichPears Associates, 2015)

(AldrichPears Associates, 2015).

(Fernandes Vaz, Fernandes, & Rocha Veiga, 2018).

(Reden, Sensory History and Multisensory Museum, 2015).

(Vi, Ablart, Gatti, Ve-

& Obrist, 2017)

R. Hamilton, J. Latham, D. Bomberg, F. Bacon.

Bomberg. (Vi, Ablart, Gatti, Velasco, & Obrist, 2017), (Volpicelli, 2015)

(Vi, Ablart, Gatti, Velasco, & Obrist, 2017)

(Vi, Ablart, Gatti, Velasco, & Obrist, 2017).

(Vi, Ablart, Gatti, Velasco, & Obrist, 2017).

John Latham (Vi, Ablart, Gatti, Velasco, & Obrist,

(Vi, Ablart, Gatti, Velasco, & Obrist, 2017).

(Vi, Ablart, Gatti, Velasco, & Obrist,

nandes Vaz, Fernandes, & Rocha Veiga, 2018).

(Vi, Ablart, Gatti, Velasco, & Obrist, 2017).

ARTLENS GALLERY, CLEVELAND MUSEUM OF ARTS

(Armitage, 2018),

(Tiongson, 2017).

lery,

(Jancer,

(Hart & Kenderdine, 2014),

MARCHIVE, MUSEUM VICTORIA

& Kenderdine,

(Morris, 2014).

(Hart & Kenderdine,

(Hart & Kenderdine, 2014).

& Rocha Veiga, 2018).

(Fernandes Vaz,

Kocsis,

(Kocsis, Designing with the experiential

& Bollini, 2009).

Mario Perniola (2004),

(Borsot-

(Borsotti & Bollini, 2009).

(Cafiero,

(Cafiero, 2015)

Story of the Forest (teamLab,2016)

AldrichPears Associates. (2015). Canada Science and Technology Museum- Interpretive Concept Masterplan. Canada: Canada Science and Technology Museum. Ανάκτηση Απρίλιος 27, 2019, από https://documents.techno-science.ca/ documents/CanadaScienceandtechnologyMuseum-InterpretiveConceptMasterPlan2015-09-11.pdf

Alexander, J. (2017, Νοέμβριος 17). ARTLENS Gallery: Designing Meaningful, Barrier-Free Digital Experiences. Ανάκτηση Απρίλιος 22, 2019, από SlideShare: https://www.slideshare.net/JaneAlexander2/2017-mexico-city-powerpoint-pdf

Armitage, M. (2018). GLAMi Nomination: ARTLENS Gallery. Ανάκτηση Απρίλιος 15, 2019, από MW18: Museums and the Web 2018: https://mw18.mwconf.org/glami/artlens-gallery/

ARTLENS Gallery. (n.d.). Ανάκτηση

18, 2019, από The Cleveland Museum of Art: http://www.clevelandart. org/artlens-gallery/about

ARTLENS Studio. (n.d.). Ανάκτηση

22, 2019, από The Cleveland Museum of Art: http://www.clevelandart.org/ artlens-gallery/artlens-studio

Bailey-Ross, C., Grey, S., Ashby, J., Terras, M., Hudson-Smith, A., & Warwick, C. (n.d.). Engaging the museum space: Mobilizing visitor engagement with digital content creation. Digital Scholarship in the Humanities, Volume 32(Issue 4), σσ. 689-708. doi:https://doi.org/10.1093/llc/fqw041

Black, G. (2005). Το

Borsotti, M., & Bollini, L. (2009). Reshaping exhibition & museum design through digital technologies: a multimodal approach. The International Journal of Virtual Reality., 8(3), σσ. 25-31.

Cafiero, G. (2015). New technologies for knowledge and the physical space of the museum. Heritage and technology. Mind, knowledge, experience. Aversa, Capri.

Caulton, T. (1998). Hands-on Exhibitions. Managing interactive museums and science centres. New York: Routledge.

Ciolfi, L., & Bannon, L. J. (2002). Designing Interactive Museum Exhibits!: Enhancing visitor curiosity through augment-

ed artefacts. ECCE11 - Eleventh European Conference on Cognitive Ergonomics. Catania (Italy).

Desvallées, A., & Mairesse, F. (2014).

ICOM-Ελληνικό

Evidence Design. (2010). Science Storms. Ανάκτηση

2019, από Evidence Design: https://www.evidencedesign. com/details/science-storms/

Fernandes Vaz, R., Fernandes, P., & Rocha Veiga, A. (2018). Interactive Technologies in Museums: How Digital Installations and Media Are Enhancing the Visitors’ Experience. Στο J. Rodrigues, C. Ramos, P. Cardoso, & C. Henriques, Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications. (σσ. 30-53). Hershey: IGI Global.

Freeman, A., Adams Becker, S., Cummins, M., McKelroy, E., Giesinger, C., & Yuhnke, B. (2016). Improving Accessibility for Disabled Populations. NMC Horizon Report: 2016 Museum Edition., σσ. 26-27.

Gryce, A. (2018). Pocket Book- unconnected jottings. Ανάκτηση Ιούλιος 2019, από Who Remembers the Children’s Gallery at the Science Museum in London?: https://pocketbookuk.com/2018/04/17/who-remembers-the-childrens-gallery-at-the-science-museum-in-london/

Hart, T., & Kenderdine, S. (2014). mARChive: Sculpting Museum Victoria’s Collections.

13, 2019, από MW2014: Museums and the Web 2014: https://mw2014.museumsandtheweb.com/paper/marchive-sculpting-museum-victorias-collections/

Iman Ismail, F. (2017). The story (of the forest). Muse SG, 10(1), σσ. 22-26.

Jancer, M. (2018, Φεβρουάριος 5). The Cleveland Museum of Art Wants You To Play With Its Art. Ανάκτηση

15, 2019, από Smithsonian.com: https://www.smithsonianmag.com/innovation/cleveland-museum-art-wants-you-toplay-with-its-art-180968007/

Kocsis, A., & Barnes , C. (2009). Making Exhibitions, Brokering Meaning: Designing new connections across communities of practice. Undisciplined! Design Research Society Conference. . Sheffield: Sheffield Hallam University.

Liew, R. (2016, Δεκέμβριος 2). Interview: teamLab (Story of the Forest). Ανάκτηση Μάιος 15, 2019, από TimeOut: https://www.timeout.com/singapore/art/interview-teamlab-story-of-the-forest

Lisney, E., Bowen, J. P., Hearn, K., & Zedda, M. (2013). Museums and Technology: Being Inclusive Helps Accessibility for All. (T. C. Sciences, Επιμ.) Curator The Museum Journal, 56(3), σσ. 353-361.

Mason, M. (2013). DiMe4Heritage: Design Research for Museum Digital Media. MW2013: Museums and the Web

2013. Portland, USA.

15, 2019, από https://mw2013.museumsandtheweb.com/paper/dime4heritage-a-design-research-project-investigating-design-practices-of-digital-media-for-museums/

Mason, M. (2015). Prototyping practices supporting interdisciplinary collaboration in digital media design for museums. (R. R. Janes, Επιμ.) Museum Management and Curatorship., 30(5), σσ. 394-426.

Mason, M. (n.d.). DiMe4Heritage: Design Research for Museum Digital Media. MW2013: Museums and the Web 2013. Portland, USA. Ανάκτηση

15, 2019, από https://mw2013.museumsandtheweb.com/paper/dime4heritage-a-design-research-project-investigating-design-practices-of-digital-media-for-museums/

Morris, L. (2014). Digital cinema will allow visitors to explore museum archives. Ανάκτηση

13, 2019,

The Sydney Morning Herald: https://www.smh.com.au/entertainment/art-and-design/digital-cinema-will-allow-visitors-to-explore-museum-archives-20140918-10ebkh.html#ixzz3Djgn2Idq

Museum Canada Science and Technology. (n.d.). Accessibility at the Canada Science and Technology Museum.

27, 2019,

https://www.youtube.com/watch?v=z-_TLP369Gc

Museum of Science and Industry Chicago. (n.d.). Go Underground. Ανάκτηση Ιούλιος 2019, από Museum of Science and Industry Chicago: https://www.msichicago.org/explore/whats-here/exhibits/coal-mine/

National Museum of Singapore . (n.d.). Story of the Forest. Ανάκτηση Μάιος 15, 2019, από National Museum of Singapore: https://www.nationalmuseum.sg/our-exhibitions/exhibition-list/story-of-the-forest

Reden, N. (2015). Sensory History and Multisensory Museum. Master Thesis, State University of New York College at Buffalo, History and Social Studies Education, New York.

Reden, N. (2015). Sensory History and Multisensory Museum Exhibits. Master Thesis, State University of New York College at Buffalo, History and Social Studies Education, New York.

Rothberg, M., & Reich, C. (2014). Making Museum Exhibits Accessible for All: Approaches to Multi-Modal Exhibit Personalization. (M. o. WGBH, Επιμ.)

Schwarzer, M. (2001). The millennial museum: Electronic postcards. (C. A. Sciences, Επιμ.) Curator the museum journal, 44(3), σσ. 305-308.

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Science Storms - Museum of Science and Industry. (n.d.). Ανάκτηση

15, 2019,

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madsystems.com/portfolio-item/science-storms/

Science Storms Press Kit. (2010). Ανάκτηση Μάρτιος 15, 2019, από Museums of science+industry chicago: https:// www.msichicago.org/press/exhibits-and-events/science-storms/

SEGD. (2011). Science Storms. Ανάκτηση Ιούλιος 2019, από SEGD - A multidisciplinary community creating experiences that conect people to place.: https://segd.org/content/science-storms

Smithsonian Institution Research Information System. (n.d.). History of the Smithsonian Catalog.

2019, από https://siris-sihistory.si.edu/ipac20/ipac.jsp?session=1568VA209A244.5872&profile=sicall&page=16&group=1&term=NATIONAL+MUSEUM+OF+NATURAL+HISTORY&index=.SW&uindex=&aspect=power&menu=search&ri=1&limitbox_1=LO01+%3D+image&source=~!sichronology&1568062699281

teamLab. (2016). Story of the Forest. Ανάκτηση Μάιος 15, 2019, από teamLab: https://www.teamlab.art/w/story-ofthe-forest/

teamLab. (n.d.). teamLab. Ανάκτηση Ιούλιος 2019, από Digital Art: https://www.teamlab.art/concept/expandart/

Techniquest. (n.d.). The story of Techniquest. Ανάκτηση Ιούλιος 2019, από Tecniquest: https://www.techniquest.org/ about-us/the-story-of-techniquest/

Tiongson, P. (2017, Νοέμβριος 17). ARTLENS Gallery: Designing Meaningful, Barrier-Free Digital Experiences. Ανάκτηση Απρίλιος 20, 2019, από SlideShare: https://www.slideshare.net/PhillipTiongson/artlens-gallery-designing-meaningful-barrierfree-digital-experiences-82172309

Vi, C., Ablart, D., Gatti, E., Velasco, C., & Obrist, M. (2017). Not just seeing, but also feeling art: Mid-air haptic experiences integrated in a multisensory art exhibition. (E. Ltd., Επιμ.) International Journal of Human-Computer Studies, σσ. 1-14.

Volpicelli, G. (2015). Touch, smell and eat your art at Tate Britain’s ‘Sensorium’.

10, 2019,

wired: https://www.wired.co.uk/article/tate-sensorium-review-2015

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