Nintendo Power June 2024 - Tajrian Rahman

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Nintendo News straight from the source

New Releases

> Get ready to roll with Super Monkey Ball Banana Rumble on Nintendo Switch! Navigate your favorite monkeys through thrilling mazes and obstacles, collecting bananas along the way. With enhanced motion controls and fun multiplayer modes, Banana Rumble promises non-stop excitement for all. Grab your copy and join the monkey madness!

Dive into the action with Star Wars Hunters on Nintendo Switch! Choose from a diverse roster of characters and engage in intense, fast-paced battles across iconic Star Wars locations. With stunning graphics and immersive gameplay, this team-based arena combat game delivers an unforgettable experience. Join the fight and prove your prowess in the galaxy’s most thrilling arenas!

Rediscover the classic adventure in Donkey Kong Country Returns HD for the Nintendo Switch! Join Donkey Kong and

Experience Stray, the award-winning adventure game, now on Nintendo Switch!

Explore the dark, captivating world of Shin Megami Tensei V, now on Nintendo Switch!

Diddy Kong as they swing, roll, and jump through beautifully remastered levels filled with challenging obstacles and hidden secrets. With enhanced graphics and new features, this beloved platformer offers both nostalgia and style.

Originally a next-gen exclusive, explore a stunning cybercity as a stray cat, solving puzzles and uncovering mysteries. With c aptivating visuals and an immersive story, Stray is a must-play

for fans of unique and atmospheric games. Coming soon to Nintendo Switch!

Navigate a post-apocalyptic Tokyo, ally with powerful demons, and engage in strategic

combat. With stunning graphics and an enthralling story, this RPG is a must-play. Get your copy today!

Must Play Games

Super Bomberman R brings explosive multiplayer fun to Nintendo Switch with its classic grid-based gameplay and new twists

like Grand Prix mode. Battle up to 8 players locally or online in frantic bomb-dropping mayhem across vibrant stages. Super Bomberman R delivers hours of chaotic entertainment for players of all ages.

Celebrate 20 years of adventure with Beyond Good and Evil 20th Anniversary Edition, now on Nintendo Switch!

Join Jade and Pey’j in their quest to uncover a sinister conspiracy in a vibrant, immersive world. With enhanced graphics and new gameplay features, this beloved adventure game is a must-have.

Embark on an epic journey through the hauntingly beautiful world of Hallownest in Hollow Knight, now on Nintendo Switch!

Discover intricate landscapes, battle formidable creatures, and uncover mysteries in this critically acclaimed adventure.

Exclusive Interview

The Making of Luigi’s Mansion

Q: Please tell us how Luigi’s Mansion came to be?

Hideki Konno: There was an original plan which encompassed the stages revolving around a big house or apartment complex. Then some how we started thinking along the lines of something like a dollhouse. Then we started doing experiments with Mario and other characters being on a television set using a dollhouse. We kept trying to do something different. When we decided to put it on the GameCube, we wanted to do something fresh and we decided to use Luigi as the main character. The game ideas started following soon after.

Q: Was the haunted mansion decided from the beginning?

Katsuhiko Kanno: Actually, there was an idea of using a ninja mansion or Japan-style house. Finally we decided to use a European style building which can also resemble some of the older mansions in the United States.

Q: How did the level design begin?

Kanno: Mr. Konno was making the maps already from some of his original plans. There was a prarie

and desert level when it was tentatively using the Mario theme. We had to leave those out of course when the mansion idea took precedence.

Konno: The composition that there would be three storie and a basement was decided early in development. The following designs became a matter of how do we keep the mansion varied. Since we were going with the western style; there is a huge stair case in the lobby, a bathroom in each floor, a training room, a music room, etc.

Kanno: We were very conscious of each space.

Konno: We also came up with the idea of an underground cave to sort of extend the geographical environment. The early designs also had a sort of RPG system which upgraded the stage after certain actions, we sort of decided to work more with the cleaning machine (vacuum). I wanted this to be a game you could play repeatedly.

Q: Did the change from cartridge to optical media prove helpful?

Konno: I don’t think it proved much difference with this project.

We did all the cinematography using the real-time engine. Perhaps if we used more CG calibur sequences, it would have been more useful.

Q: Explain some of Luigi’s emotions.

Konno: Well we allowed for even one finger of Luigi to move. Even the inside of his mouth is animated and modeled well. We also worked on Luigi’s emotions like joy, anger, humor, and fear, all represented by his facial expressions.

Q: How did the plan and game design change?

Konno: Well the game changed a lot. At one point we wanted to use only flexible ideas so that if one thing changed, everything before did not have to change as well.

Nintendo Online

Party 4 Thirdparty

Valve Software comes back to game releases with Portal Companion Collection

2K remasters Bioshock Trilogy for Nintendo Switch

Remedy Launches Control on Nintendo Switch despite hardware limitations

Psyonix Ports Rocket League to Nintendo Switch on thir own

Ubisoft Revives Beyond Good and Evil Franchise in preperation for Beyond Good and Evil2

Warner Bros. Games

Hogwarts Legacy most dense Open World on Nintendo Switch

Bethesda ports most graphically instensive Wolfenstien to Nintendo Switch

Terminal Reality brings back Bloodrayne 2 with full HD remake on Nintendo Switch

KROME Studios brings back both Ty PS2 Clasics with HD Ports on Nintendo Switch

Toby Fox takes full advantage of Third Party Support on Nintendo Switch

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Nintendo Power June 2024 - Tajrian Rahman by F1dg3t - Issuu