Skip to main content

There Are A Number Of Modes Of Persuasive Language Used To P

Page 1

There Are A Number Of Modes Of Persuasive Language Used To Present Vio There are a number of modes of persuasive language used to present violent media in children. These include pathos, ethos, and logos. Ethos concerns the character and credibility of the presenter, emphasizing competence, good intention, and empathy. Factors influencing ethos involve clothing, vocabulary, slang, and social status. Pathos appeals to the audience's emotions, aiming to evoke the appropriate emotional response to persuade children. Logos involves logical reasoning, where arguments are constructed to appear sound and convincing. In violent media, proponents argue that content like bloody video games, gun-glorifying music, and violent comics may actually benefit children rather than harm them. This essay explores how persuasive language influences perceptions of violent media in children. It references Gerard Jones's article, written in June 2000, which argues that violent entertainment forms could serve to help children understand and process violence. Jones asserts that violence and rage should be overcome, emphasizing cooperation over conflict. He shares personal insights about his protective upbringing, which shielded him from American pop culture's violent influences, thereby fostering a sense of trust and safety. Marvel Comics exemplify a use of persuasive messaging promoting pacifism and tolerance. The writer discusses how his mother encouraged him to read Marvel comics, which, despite their violence, also conveyed benevolent and positive messages. The use of pathos is evident as the character Hulk embodies rage and misunderstood power, serving as a symbol for expressing suppressed anger. The narrative continues with the author's fantasy of channeling rage through superheroes, which ultimately influenced his career as a writer of action stories and comic books. His stories, he notes, resonate across many generations and cultural backgrounds, illustrating the role of violent narratives in helping individuals explore and integrate intense emotions. The essay also examines a personal story about the author's son transforming into a "bloodthirsty dinosaur." As a child, he faced fears of falling and insects but overcame them after reading violent comics such as Tarzans, which helped him confront and master his fears through exposure and imaginative engagement. Logos is employed as the author references psychological and educational research indicating that violent stories can serve an essential developmental function. Psychologists like Melanie Moore argue that children use violent stories to explore complex emotions such as greed, fear, and rage—feelings that they are often taught to deny or suppress. These narratives enable children to reintegrate these feelings


Turn static files into dynamic content formats.

Create a flipbook