BA (hons) Interior and Spatial Design
Zuzanna Sluzewska
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Zuzanna Sluzewska


Brief:
- Book cover design of “The Perks of being a Wallflower” by Stephen Chbosky made on Sketchbook.
- Target audience: fans of the book - Considerations: eye catching, visible in busy bookstores or websites, and its function is to communicate to the widest possible audience, in order to do this I successfully used aesthetics, imagery, layout and text.

I played about with different fonts and settled for ones that resemble those from a typewriter.


When researching past book covers for this book I noticed a lot of them had letters or paper-like elements involved in them. Which I then incorporated into my developments.



Each development features different elements that I used in my research. I played about with layout to make it interesting and eye catching so a reader would want to pick it up. I though I would incorporate the flowers mentioned in the title and stuck to a colour pallet of mainly warm colours as I thought it would fit better.
For my final piece I decided to take two elements from one of my strongest developments— the envelope-like background and the pink translucent flowers. I made my final piece more minimalistic and less chaotic compared to some of my developments which made every element stand out on its own and not clash together.

Polyblock print on fluorescent paper (A5)

Acrylic paint on dark blue card (A5)
Coloured pencils on card (A5)

Oil pastel, coloured pencils on brown card (A5)





Higher development - 2025/26
Spray paint stencil pieces inspired by Andy Warhol’s’ “Marilyn Monroe” pop art
(A4)
Advanced higher art –2025/26 Series of self portraits with hands inspired by Lucian Freuds style and artwork, acrylic paint on coloured paper (A4)







Oil pastel figure on acrylic painted background with some details done in oil pastel (A1)




2023/24

In my higher graphic communications class we were assigned to create something as a homework project out of the stacks of cardboard and card we had left in our classroom.
I chose to do a model of a camera, to test myself and see how well I can get the details of a real life camera.


