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Behavioral Design Pattern in Java

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Behavioral Design Pattern Keywords: Behavioral Design Pattern, Behavioral Pattern Definition, Behavioral Design Patterns Meta Description: Behavioral Design Pattern: Definition; Types: Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template, Visitor, and Null; and best practices.

Recently, we have covered Creational Patterns in our Design Patterns series. Today, we are going to cover behavioral design patterns and their types. If you want to get an overview of design patterns before getting started with behavioral patterns, then check out our previously written blog: Design Patterns in Java. For all those who are familiar with the concept of design patterns, let’s get started with behavioral patterns without further ado.

Behavioral Design Pattern Definition and Overview The behavioral design pattern deals with object interactions with each other and increases flexibility in carrying out communication. It helps in categorizing how objects and classes interact to distribute responsibilities. The behavioral pattern makes it essential to keep things loosely coupled with minimum hard coding and more coherence.


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