Lu Li's Portfolio

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Digital iHallucination disease

Whether it's due to human error or the inherent characteristics of AI, there is concern about what is true and what is false?

REFERENCE

Origin

The idea originally stemmed from friends’ complaints about AI-generated forgeries, which had wasted a significant amount of their time and effort.

False advertising

The "Hall of Prayer for Good Harvests" in the Temple of Heaven has three levels, but some AI-generated images of the Temple of Heaven online depict it with two or four levels, leading to the contamination of information databases.

While researching Kenyan orchids, I encountered AI-generated images that appeared realistic but were actually false, wasting a signicant amount of time and e ort.

Investigation

How much of the forgery is caused by human intervention versus the inherent characteristics of AI?

Political forgery Fabricating events involving political gures, leading to public opinion manipulation. Database contamination

Academic forgery sing arti cial intelligence to fabricate scienti c research data and images, which disrupts legitimate academic research.

DEVELOP

Can AI be seen as a constantly evolving virus, where people need to continuously develop new "medications" and fight the pandemic, evolving in collaboration?

Hypothesis

What would the world look like if AI hallucinations and AI-generated fake content spread virally across the internet?

Digital

Virus

Post-truth Era

Collins Dictionary names' fake news' as 2017 English word of the Year.

AI began to experience "Hallucination" when processing large amounts of data Hallucination

Abnormal data manifests as a unique digital "virus," infiltrating various systems and ultimately impacting the physical world Evolution

artificial hallucination

A chatbot powered by large language models (LLMs), like ChatGPT, may embed plausible-sounding random falsehoods within its generated content. By 2023, analysts estimated that chatbots hallucinate as much as 27% of the time, with factual errors present in 46% of generated texts

https://www.nytimes.com/2023/11/06/technology/chatbots-hallucination-rates.html

https://arxiv.org/abs/2401.11817

https://www.merriam-webster.com/dictionary/hallucination

https://arxiv.org/abs/2301.12867

Hallucination is Inevitable: An Innate Limitation of Large Language Models

AI Data virus fog

AI is gradually generating highly complex and dangerous hallucinations Dependence and abuse

Digital Spores

The virus exists in the form of "electronic spores," tiny digital particles can replicate and propagate via electronic devices

The virus spreads through the city in the form of a smoke-like cloud of spores, which are actually tiny packets of AI-generated data with the ability to self-replicate and spread. They permeate the air, infecting electronic devices and humans on contact.

Human Particalization

Infected humans begin to undergo a bizarre process of particalization. This process, which triggered by misleading instructions or signals from the AI, gradually changes the molecular structure of the human body, turning it into data particles.

WORLD VIEW AND STORY

Set up 5 representative stories and scenes from different eras of the AI hallucination age, scattered across various locations on the background image. These scenes will be triggered through interaction, allowing users to explore the corresponding narrative in each scenario.

Data Greenhouse

INTERACTION AND TECHNOLOGY

Nested Space:

Interact with the compass to connect the inner and outer spaces and trigger the storyline. Images and lights influence and overlap each other to explore the AI illusion pandemic world. In this space, the boundaries between reality and virtuality become blurred, providing a dynamic and immersive experience

Compass Light Interaction

By rotating the compass, the spotlight is controlled, allowing users to explore the scene and 3D cubes. When the spotlight illuminates different story points, it triggers the corresponding narrative on the external space walls, advancing the storyline

Set up acrylic slices and 3D cubes on the screen according to the image to enhance the sense of depth and three-dimensionality of the image

Photo-sensitive Trigger

Place photoresistors beneath the acrylic at five story points to continuously read the light sensitivity values. The system outputs the number of the photoresistor with the highest brightness value as the interactive data. This allows the interaction to be triggered based on the light intensity at specific points in the story

Through serial communication, transmit the parameters read from Arduino to TouchDesigner. Based on the received data, switch to the corresponding story scene and narrative Story Interaction

Quarantines, digital lockdowns, and worldwide containment measures will be implemented table space
Quarantines, digital lockdowns, and worldwide containment measures will be implemented external space
3D cubes
Rotating compass interaction
Interaction trigger points
acrylic slices
Photoresistor
Bottom Layer Screen
D Cubes 3

Whether it's due to human error or the inherent characteristics of AI, there is concern about what is true and what is false?

Visual Design Design And Exploration

Installation Design

Display and Demonstration

REFERENCEArt Design

Combined with ancient books, research and analysis of the content of "Classic of Mountains and Seas"

Story background: The main story scenes are Hexu Mountain and Qiwu Mountain, both of which are the places where the sun and the moon rise and set.

Hexu Mountain: In the vast wilderness of the East China Sea,there is a mountain called Hexu Mountain,where the sun and the moon come out

Qiwu Mountain: Five hundred miles to the east is Qiwu Mountain. There are no plants, but many rocks and no jade. Located in the East China Sea, the light of the mountain is reflected in and out of the sky, just like the sun.

Character Design

Yingyu: Lives in the North Sea area. It is a humanoid creature that looks like a fish but has a human face. It can make sounds like a baby crying. It is a symbol of good luck.

Dijiang: It has a unique appearance, a yellow sac-like body, no facial features or limbs, but can fly, is agile, and is "good at singing and dancing". It is considered a mysterious and sacred being.

Huáng: A fierce and strong beast similar to a dog, often used for guarding or hunting

Scene Design

Hexu Mountain
Qiwu Mountain

Interaction Design

Combining the story backgrounds of Hexu Mountain and Qiwu Mountain, a virtual world is created in Liangzhu Campus. Visitors can use Rokid AR glasses to explore different scenes and mythical beast stories, and travel thousands of miles in a short distance.

Slam Positioning

Trigger different scenes and animations of mythical beasts through slam positioning

The campus atrium is selected as the interactive point. Different scenes and stories are triggered by moving positions, allowing you to immersively explore and experience the world in the Classic of Mountains and Seas.

Interaction Points

Interaction SketchStarting PointScenario

There are different scenes in the atrium, with virtual and real worlds switching back and forth. People follow the mythical beasts to explore the worlds beyond

Guided by the mythical beast, enter different space scene blocks The main door of the teaching building is the trigger point for scene interaction. Through positioning and scene recognition, a "portal" appears, and you can enter the atrium to explore.
Mobile trigger interaction

Final Result

Users follow the guidance of the mythical beast to explore different scenes The internal system of the glasses records the picture

CREATURES IN QianDap Lake

Ecological balance Interactive games Science popularization

Team project

Tasks: planning, research, modeling, data collation, animation

QIANDAO ECOLOGY Ecological characteristics and problems of Qiandao Lake

Qiandao Lake, located in Chun'an County, Hangzhou City, Zhejiang Province, China, is a typical man-made lake, named after the 1,078 islands in the lake.

The ecological environment of Qiandao Lake faces challenges in terms of habitat size, island populations, landscape fragmentation, secondary succession of vegetation and ecological diversity.

able ecosystem inhabited by a wide variety of organisms. However, with the development of challenges and requires enhanced protection and management to ensure its ecological sustainability.

Habitat area

As an artificial lake, Qiandao Lake is highly influenced by changes in water levels, changes in island morphology and human activities.

Smaller islands often provide limited resources and space and may not be able to maintain stable population sizes

Island stocks

Qiandao Lake has 1078 islands of different sizes, and population expansion and communication on the islands is limited by spatial isolation between them. The size of the habitat on the islands determines the population size of the supporting species. Larger islands are able to accommodate more species, while smaller islands have difficulty supporting large or diverse populations. The number of species on an island usually depends on the size of the island, the abundance of resources and the diversity of habitats.

Landscape fragmentation

Thousand Island Lake has been widening the distance between islands due to the construction of man-made dams and changes in water levels, destroying the ecological connectivity between islands.

Landscape fragmentation affects ecosystem functions such as soil and water conservation, carbon storage and climate regulation, leading to a decline in ecological service capacity.

Biodiversity

Islands with high ecological diversity tend to have more stable ecosystems that are resilient to external perturbations. Species diversity increases ecosystem resilience and enhances ecosystem services.

Hand mapping of island area species richness research
Landscape fragmentation Secondary vegetation succession

PRESENTATION AND EXPLORATION

Generate algorithmic parameter logic

Island Generation System Species distribution patterns

PROJECT OVERALL - EXTENSION

The project is centred around the main game ‘Creation’, and extends the ‘arboreal’ science website, the lightweight version of the ‘Creation Platform’, and the numerical linkage device with the game. From online to offline multi-dimensional popularisation of the Qiandao Lake ecosystem.

ARDUINO+SERIAL

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