Digital iHallucination disease
Whether it's due to human error or the inherent characteristics of AI, there is concern about what is true and what is false?

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Whether it's due to human error or the inherent characteristics of AI, there is concern about what is true and what is false?

The idea originally stemmed from friends’ complaints about AI-generated forgeries, which had wasted a significant amount of their time and effort.
False advertising
The "Hall of Prayer for Good Harvests" in the Temple of Heaven has three levels, but some AI-generated images of the Temple of Heaven online depict it with two or four levels, leading to the contamination of information databases.


While researching Kenyan orchids, I encountered AI-generated images that appeared realistic but were actually false, wasting a signicant amount of time and e ort.

How much of the forgery is caused by human intervention versus the inherent characteristics of AI?
Political forgery Fabricating events involving political gures, leading to public opinion manipulation. Database contamination

Academic forgery sing arti cial intelligence to fabricate scienti c research data and images, which disrupts legitimate academic research.

Can AI be seen as a constantly evolving virus, where people need to continuously develop new "medications" and fight the pandemic, evolving in collaboration?
Hypothesis
What would the world look like if AI hallucinations and AI-generated fake content spread virally across the internet?
Post-truth Era
Collins Dictionary names' fake news' as 2017 English word of the Year.
AI began to experience "Hallucination" when processing large amounts of data Hallucination
Abnormal data manifests as a unique digital "virus," infiltrating various systems and ultimately impacting the physical world Evolution
artificial hallucination

A chatbot powered by large language models (LLMs), like ChatGPT, may embed plausible-sounding random falsehoods within its generated content. By 2023, analysts estimated that chatbots hallucinate as much as 27% of the time, with factual errors present in 46% of generated texts
https://www.nytimes.com/2023/11/06/technology/chatbots-hallucination-rates.html
https://arxiv.org/abs/2401.11817
https://www.merriam-webster.com/dictionary/hallucination
https://arxiv.org/abs/2301.12867
Hallucination is Inevitable: An Innate Limitation of Large Language Models
AI Data virus fog

AI is gradually generating highly complex and dangerous hallucinations Dependence and abuse

Digital Spores

The virus exists in the form of "electronic spores," tiny digital particles can replicate and propagate via electronic devices
The virus spreads through the city in the form of a smoke-like cloud of spores, which are actually tiny packets of AI-generated data with the ability to self-replicate and spread. They permeate the air, infecting electronic devices and humans on contact.
Human Particalization
Infected humans begin to undergo a bizarre process of particalization. This process, which triggered by misleading instructions or signals from the AI, gradually changes the molecular structure of the human body, turning it into data particles.

Set up 5 representative stories and scenes from different eras of the AI hallucination age, scattered across various locations on the background image. These scenes will be triggered through interaction, allowing users to explore the corresponding narrative in each scenario.






Nested Space:
Interact with the compass to connect the inner and outer spaces and trigger the storyline. Images and lights influence and overlap each other to explore the AI illusion pandemic world. In this space, the boundaries between reality and virtuality become blurred, providing a dynamic and immersive experience


Compass Light Interaction

By rotating the compass, the spotlight is controlled, allowing users to explore the scene and 3D cubes. When the spotlight illuminates different story points, it triggers the corresponding narrative on the external space walls, advancing the storyline


Set up acrylic slices and 3D cubes on the screen according to the image to enhance the sense of depth and three-dimensionality of the image


Place photoresistors beneath the acrylic at five story points to continuously read the light sensitivity values. The system outputs the number of the photoresistor with the highest brightness value as the interactive data. This allows the interaction to be triggered based on the light intensity at specific points in the story



Through serial communication, transmit the parameters read from Arduino to TouchDesigner. Based on the received data, switch to the corresponding story scene and narrative Story Interaction








Whether it's due to human error or the inherent characteristics of AI, there is concern about what is true and what is false?






















Combined with ancient books, research and analysis of the content of "Classic of Mountains and Seas"




Story background: The main story scenes are Hexu Mountain and Qiwu Mountain, both of which are the places where the sun and the moon rise and set.









Hexu Mountain: In the vast wilderness of the East China Sea,there is a mountain called Hexu Mountain,where the sun and the moon come out
Qiwu Mountain: Five hundred miles to the east is Qiwu Mountain. There are no plants, but many rocks and no jade. Located in the East China Sea, the light of the mountain is reflected in and out of the sky, just like the sun.

Yingyu: Lives in the North Sea area. It is a humanoid creature that looks like a fish but has a human face. It can make sounds like a baby crying. It is a symbol of good luck.
Dijiang: It has a unique appearance, a yellow sac-like body, no facial features or limbs, but can fly, is agile, and is "good at singing and dancing". It is considered a mysterious and sacred being.
Huáng: A fierce and strong beast similar to a dog, often used for guarding or hunting










Combining the story backgrounds of Hexu Mountain and Qiwu Mountain, a virtual world is created in Liangzhu Campus. Visitors can use Rokid AR glasses to explore different scenes and mythical beast stories, and travel thousands of miles in a short distance.

Trigger different scenes and animations of mythical beasts through slam positioning





The campus atrium is selected as the interactive point. Different scenes and stories are triggered by moving positions, allowing you to immersively explore and experience the world in the Classic of Mountains and Seas.


There are different scenes in the atrium, with virtual and real worlds switching back and forth. People follow the mythical beasts to explore the worlds beyond





Users follow the guidance of the mythical beast to explore different scenes The internal system of the glasses records the picture








Ecological balance Interactive games Science popularization
Team project
Tasks: planning, research, modeling, data collation, animation

Qiandao Lake, located in Chun'an County, Hangzhou City, Zhejiang Province, China, is a typical man-made lake, named after the 1,078 islands in the lake.
The ecological environment of Qiandao Lake faces challenges in terms of habitat size, island populations, landscape fragmentation, secondary succession of vegetation and ecological diversity.




able ecosystem inhabited by a wide variety of organisms. However, with the development of challenges and requires enhanced protection and management to ensure its ecological sustainability.




Habitat area
As an artificial lake, Qiandao Lake is highly influenced by changes in water levels, changes in island morphology and human activities.
Smaller islands often provide limited resources and space and may not be able to maintain stable population sizes

Qiandao Lake has 1078 islands of different sizes, and population expansion and communication on the islands is limited by spatial isolation between them. The size of the habitat on the islands determines the population size of the supporting species. Larger islands are able to accommodate more species, while smaller islands have difficulty supporting large or diverse populations. The number of species on an island usually depends on the size of the island, the abundance of resources and the diversity of habitats.




Thousand Island Lake has been widening the distance between islands due to the construction of man-made dams and changes in water levels, destroying the ecological connectivity between islands.
Landscape fragmentation affects ecosystem functions such as soil and water conservation, carbon storage and climate regulation, leading to a decline in ecological service capacity.



Biodiversity
Islands with high ecological diversity tend to have more stable ecosystems that are resilient to external perturbations. Species diversity increases ecosystem resilience and enhances ecosystem services.

Generate algorithmic parameter logic
Island Generation System Species distribution patterns









The project is centred around the main game ‘Creation’, and extends the ‘arboreal’ science website, the lightweight version of the ‘Creation Platform’, and the numerical linkage device with the game. From online to offline multi-dimensional popularisation of the Qiandao Lake ecosystem.









