“The details are not the details. They make the design.”
- Charles Eames
A passionate designer, architect by profession. Driven by passion towards space making, I began my architectural learning through my undergraduate degree that lead me to the understanding of design and its importance. The quest of a good design and good designers paved my professional journey with DesignQuest, Dyan architects and MULA. Along the journey my quest for different skills and tools for advancement of design lead me into the world of Computational and Parametric design. This odyssey pushed me to learn computational tools through my masters degree at Designmorphine. Moving further with an understanding, that every decision and every detail that we make are for the betterment of the future world, a safe and better place for human life.
EDUCATION Bachelor’s of Architecture (2013 -2018)
at Thiagarajar college of engineering, Madurai, India. Dissertation : A Study on Urban Nightlife of Madurai Thesis: Spiritual Stay opposite Ajanta Caves
Designmorphine (UACEG, Bulgaria) Master of Science in Computational and Advanced Design(2022 - 2023)
Chapters : Prosthesis, Corpuscle, Amalgamation, Kinesis and Cosmogony Labs : Concept, Media, Prototype, Robotics and Virtual Reality
INTERNSHIP
Design Quest (2017) at Chennai, India.
PROFESSIONAL Dyan Architects (2018 - 2019) Planning \\ Site Inspection \\ Model Making \\ Estimation
BALAKUMARAN RAMALINGAM Architect & Computational Designer balakumaranarch2@gmail.com balakumaran.ramalingam +971589910141
MULA Designs (2019 - 2024) Architecture \\ Installation Design \\ Interiors AUDI hub \\ Of Palm \\ Petit H exhibition \\ Esproses \\ HEAF
SKILL S Drawing Preparation & Presentation || Problem Solving || Visualisation Technology Exploration || Collaboration || Software Proficiency Research & Development
L ANGUAGES English, Tamil
TECHNICAL SKILL S Revit Architecture (Autodesk Cerified in 2024) Autocad Rhino + Grasshopper Adobe Packages Illustrator \ Indesign \ Photoshop \ Dimension \ Aftereffects Modelling Software Maya \\ Zbrush \\ Houdini + VEX language \\ 3ds Max Rendering software Vray\\ Keyshot \\ Unreal Engine
WORK SHOPS MEAL* Lab (Rhino + Grasshopper Tools , Python) Designmorphine (Grasshopper, Houdini, Maya) Futurly (Maya modelling )
INTERESTS Place Making || Computational and Parametric Designing || Virtual Reality || Conceptual Modelling || Digital Fabrication || Illustrations || Detailing