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Nikolai Jónasson Curriculum Vitae Q2 2024

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SKILLS

Rigging 3D Design

3D Modeling Animation

Product Renders VFX

Lighting Texturing

AR & VR Shader Creation

Java HTML CSS C Sharp

Nikolai Jónasson

CURRICULUM VITAE

ACADEMIC EXPERIENCE

5 Years in total

DETAILS

Natl. Iceland Matinkylä, Espoo, Fi +358 41 3184407 ajononikostudio@gmail.com

5 AR & VR Projects

The University of Edinburgh

Master of Science · Digital Media Design 09.2022 - 04.2024

• Completed 120 / 180 credits toward a Master’s Degree, dissertation remaining

• GPA 3.95 / 4

• Student Representative for DMD Online

Tampere University (TAMK)

Bachelor of Culture and Arts · Media 08.2017 - 11.2020

• Tamk Games Academy (2018-2019)

• Completed 245 / 240 credits

• GPA 4.39 / 5

• Graduated in only 3 years

WORK EXPERIENCE

6 Years of relevant work experience

Creative Director

A Jono Niko Studio · 02.2023 - Ongoing

• Modeled, rigged, textured, and animated a steampunk musical device in Blender, and built an interactive exhibit with lighting, VFX, rendering, and node-based programming done in Unreal Engine 5.3

• Debuted Gloved Maestro, a character-driven animation render, in the Eternal Ascent 3D Challenge

• Single-handedly developed survival horror PC game prototype Manuscript Tales with modular environment assets for a Medieval castle and custom Unity shaders in just a month

• Created original character 3D model for animated short Guiding Light in Unreal Engine

Game Artist & Technical Animator

Lunar Leap · 09.2023 - 01.2024

• Worked on animal and plant models, animations, rigs for upcoming Unreal Engine PC game

3D Designer

Caddyboo · 07.2021 - 01.2024

• Helped develop brand identity with 3D models, animations, designs, and social media visuals

• Supported product manufacturing with 3D modeling (Keyshot to Blender)

• Produced realistic product renders utilizing Blender and Unreal Engine

• Enhanced user experience with Web AR-ready 3D models prepared in Blender and Substance Painter

3D Designer

iCleanic · 08.2021 - 10.2022

• Enhanced brand identity with lifelike product renders for posters, brochures, and virtual photography

• Migrated base models created in Keyshot to Blender for additional refinement and rendering

• Developed simulated medical animations using Blender

Discord Profile Issuu Portfolio
Substance Painter Blender 4.0 Unity Engine Unreal Engine 5.3 Maxon ZBrush Maxon Cinema 4D Autodesk Maya Substance Designer Instagram Page LinkedIn Profile Artstation Portfolio YouTube Page Dribbble Profile Behance Portfolio Adobe Photoshop
3
@AJONONIKOSTUDIO
3D Art Animation Game Art 3D Design Spoken
Languages Versatile & innovative Collaborative & Communicative
Logo Design Illustration Graphic Design
Keyshot ArchiCAD

3D Designer

Prakticum · 05.2021 - 08.2021

• Developed the Virtual Learning Project, modeling and optimizing the campus 3D replica to a 1:1 scale in Blender and the Unity Engine

• Tailored for Altspace VR platform based on architectural floor plans to ensure accuracy

Animator

Aalto University · 04.2020 - 08.2020

• Developed story-driven 2D/3D animations for Aalto University’s A Grid campus

• Created a Mobile AR app prototype using Unity + ARCore

• Implemented AR using the Artivive app

• Used my murals at A Grid as image targets for AR experiences

Game Artist

City of Tampere · 11.2018 - 03.2020

• Produced majority of low poly 3D and 2D game assets for Mobile AR Unity game Globi Kamu centred around Tampere and Finland sights

3D Designer

Nude Concept · 07.2019 - 02.2020

• Created a series of high-poly furniture models for Aalto University campus, following the director’s design ideas

• Pitched and implemented innovative cushion connection system for one of the armchairs, improving its design

Game Artist

Instance Games · 09.2018 - 05.2019

• All That’s Left PC platformer 3D environment and character assets

• All pixel art assets, animations and UI for Necrox match 3 RPG mobile game

Game Artist

Arffman · 01.2018 - 03.2018

• Spearheaded concept art and 2D character art for the Emma Math mobile game, securing Best Pitch Award at Business Helsinki and Demola certificate

PLAYTESTING EXPERIENCE

Playtester

Rovio (via a Playtesting and Usability course) · 11.2018

• Contributed to quality assurance by identifying bugs and providing feedback on game mechanics and user experience through recorded playtesting sessions for Angry Birds Dream Blast

PUBLICATIONS &

APPEARANCES

Creating Story-Driven Animations for Mobile AR Applications : Implementing Working Mobile Augmented Reality on a Near-Zero Budget

Tampere University of Applied Sciences · 10.2020

• Bachelor’s Thesis, https://www.theseus.fi/handle/10024/346390

Fan Vids: Jaw-Dropping BMX Stunts from ErasableNinja, Santa Monica VS Del Perro POV and More

Rockstar Games · 01.2015

• https://www.rockstargames.com/newswire/article/k49a58878a3531/fan-vids-jawdropping-bmx-stunts-fromerasableninja-santa

Vega m.m. – förstudie av området kring Vega

LAAJA arkkitehdit · 01.2013

• Architectural concept art on page 68, https://www.gamla-hamn.fi/files/14

Turn static files into dynamic content formats.

Create a flipbook